Baldur's Gate 1 Original cRPG All-rounder
I hope my articles are of interest to veterans and new players alike. For me this has been a wonderful walk down memory lane.
As of 2025, over the past decade I have published 500 hyperlinked articles and half a million words on classic Baldur's Gate. In length the equivalent to several novels no one in the world has written more on Baldur's Gate than I have over the game's 25 year aka ¼ of a century history.
Note also that my commentary is supported by 1,000 screencaps and 200 infographics, all based on the historically significant original Baldur's Gate.
Since publishing my first Baldur's Gate article one decade ago I have increased my output of computer-game commentary by an order of magnitude, yet I haven't stopped writing about Baldur's Gate.
I guess there is just something about Baldur's Gate that makes me enjoy writing about it.
Baldur's Gate 1 System Requirements
Baldur's Gate requires an Intel Pentium 166 MHz CPU and 16 megs of RAM. In addition, Baldur's Gate requires a 4-speed CD-ROM drive, DirectX 5.0-compliant sound card and a DirectX 5.0-compliant video card with 2 megs of vRAM. Baldur's Gate requires a minimum 320 megs of hard disk drive space and Windows 95, 98, Me, 2000 or XP. Tales of the Sword Coast requires DirectX 6.1.
Baldur's Gate was distributed on 5x CD-ROMs and extracts and installs to hard disk drive via Baldur's Gate Installation. The full install size of v1.1.4315 is 2.3 gigs and consists of 831 files.
Baldur's Gate: Tales of the Sword Coast was distributed on 1x CD-ROM and extracts and installs to hard disk drive via Tales of the Sword Coast Installation. The full install size of Baldur's Gate becomes 2.5 gigs and consists of 862 files.
The final official version of Baldur's Gate is v1.1.4315 whereas the final official version of Tales of the Sword Coast is v1.3.5512.
Baldur's Gate 1 Credits
Baldur's Gate was produced by Ray Muzyka, lead-designed by James Ohlen, lead-programmed by Scott Greig, AI-programmed by Mark Darrah, audio-programmed by John Winski, lead-written by Lukas Kristjanson and composed by Michael Hoenig.
Baldur's Gate 1 Original Rules
By reading my articles on Baldur's Gate 1 rules, you will be able to dominate what is, at least by today's standards, a difficult and unforgiving game.
Retrospective on the Original Baldur's Gate 1
My multi-part retrospective can be regarded as a companion to my walkthrough and ruleset write-ups. Some of the posts are easy reads whereas others may require buffing; that is, a cup of coffee.
While writing the retrospective I had an exchange with the Lead Writer of Baldur's Gate, Luke K. -- one of the greats of cRPG Design.
Parts that are not hyperlinked have been consolidated into Pt. I.
| Pt. I: Baldur's Gate 1 Review | Pt. XI: Charm Dialogue BG1 | Pt. XXII: Baldur's Gate 1 Magic |
| Pt. II: Baldur's Gate 1 FMV | Pt. XII: Baldur's Gate Side Quests | Pt. XXIII: Mage Duels BG1 |
| Pt. III: Baldur's Gate 1 Setting | Pt. XIII: Baldur's Gate 1 Music | Pt. XXIV: Arcane Spells BG1 |
| Pt. IV: Infinity Engine | Pt. XIV: Baldur's Gate 1 Prologue | Pt. XXV: Divine Spells BG1 |
| Pt. V: Baldur's Gate 1 Ruleset | Pt. XV: Baldur's Gate Exploration | Pt. XXVI: Baldur's Gate 1 Wands |
| Pt. VI: Baldur's Gate Gameplay | Pt. XVI: Baldur's Gate 1 Waylays | Pt. XXVII: Baldur's Gate Reactivity |
| Pt. VII: Baldur's Gate Combat | Pt. XVII: Baldur's Gate 1 Bosses | Pt. XXVIII: Durlag's Tower BG1 |
| Pt. VIII Baldur's Gate Graphics | Pt. XVIII: Melee Combat BG1 | Pt. XXIX: Werewolf Island BG1 |
| Pt. IX: User Interface BG1 | Pt. XX: Ranged Combat BG1 | Pt. XXX: Ice Island BG1 |
| Pt. X: Baldur's Gate 1 Writing | Pt. XXI: Baldur's Gate 1 Thieves | Pt. XXXI: BG1 vs BG2 |
Baldur's Gate 1 Miscellanea
- Best Mods Baldur's Gate 1
- Baldur's Gate Enemies
- Maximum Melee Damage BG1
- Maximum Ranged Damage BG1
- Maximum Backstab Damage BG1
- Best Arrows BG1
- Lore Baldur's Gate
- Bhaalspawn Abilities Baldur's Gate
- Baldur's Gate NPCs
- No Reload Run Baldur's Gate
- Magic Resistance Baldur's Gate
- Saving Throws Baldur's Gate
- Sarevok BG1
- BG1 vs BG2
- CHARNAME Baldur's Gate
- Canon Party Baldur's Gate
- Illithid Baldur's Gate 1
I have also written a Siege of Dragonspear walkthrough. The walkthrough received hundreds of comments from Baldur's Gate fans.
Baldur's Gate Veteran
Like many of my readers I have played Baldur's Gate on and off for 27 years as of 2025; that is, since the game came out. It has been great to hear from fellow veterans of Baldur's Gate over the past 10 years. I would like to especially thank Tuth and Rogueknight for their valuable insights and corrections to my commentary.
All of my articles are based on the original version that I installed from optical media purchased two decades ago. The original game runs flawlessly on my current gen hardware/OS. There is no slowdown whatsoever on any of my PCs, from Windows 98-11.
Read more on the Prophecy of Alaundo, great Seer and Sage, Founder of Candlekeep.
Baldur's Gate 2025
Baldur's Gate 1 is worth playing in 2025 because it is one of the greatest cRPGs of all-time. Along with Fallout 1, Baldur's gate sparked a Renaissance in cRPG History. Baldur's Gate 1 features a great story, unforgettable characters and beautiful artwork along with immersive dialogue, questing and exploration. It is a classic! Don't forget to play the expansion as well, since it features the greatest dungeon in cRPG history, Durlag's Tower.
In a nutshell, Baldur's Gate 1 did almost everything well, and it was well-balanced between combat, story and exploration.






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