CGA IBM PC Games
CGA stands for Color Graphics Adapter. CGA was released by IBM in 1981. As it pertains to IBM PC games, CGA displays four on-screen colors drawn from a palette range of 16 colors at 320x200 or two colors at 640x200 (1 color + black) . Thus, many of the best CGA games pale in comparison to the best VIC II games on the Commodore 64. However, CGA was strong before the C64 started getting native-VIC II games rather than just ports.
CGA display memory stands at 16 kbytes.
Generally excluded from this list are CGA games that had EGA versions. I also exclude 16-color CGA+ games (PCjr, Tandy TGA). This is a chronological list of IBM PC games that were coded to display CGA 320x200 as opposed to CGA+, TGA, 16-color EGA 320x200 and 256-color VGA 320x200.
I append "Best on CGA" to the relevant entries. I also append "IBM original" and "IBM exclusive" to the relevant entries.
1982 CGA Games
1984 CGA Games
Boulder Dash IBM PC Booter 1984
Zaxxon IBM PC 1984
Alley Cat IBM PC Booter 1984
Bill Williams programmed Alley Cat in 1984 for IBM PC. Alley Cat is a well-coded platform game with good controls, animations and collision detection.
1985 CGA Games
Boulder Dash 2 IBM PC Booter 1985
1986 CGA Games
1987 CGA Games
Wizball IBM PC 1987
Marble Madness IBM PC Booter 1987
Will Harvey ported Atari Games' Marble Madness coinop of 1984 to IBM PC in 1987. The original arcade version of Marble Madness was designed by Mark Cerny.
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