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Super Scroller Computer Games


Super-scroller Computer Games


I define super-scrollers as computer games that employ smooth, fast and/or variable-rate screen-scrolling; sometimes in parallax.

Super-scrollers originated in the shoot 'em up genre via the legendary Williams Defender and Konami Scramble coinops of 1981.

Super-scrollers can scroll vertically, horizontally or multi-directionally.

Commodore 64 Super-scrollers


The Commodore 64 was famous for its smooth hardware screen-scrolling. Naturally, the C64 also hosted the best 8 bit super-scrollers.

The first great C64 super-scroller was Archer Maclean's Dropzone of 1984. However, Dropzone was originally coded by Maclean for the Atari 8 bits in 1984, not the C64. And Dropzone is better on the Atari 8-bits.

The first C64-original super-scrollers were Stavros Fasoulas' Sanxion and Andrew Braybrook's Alleykat of 1986. And the ultimate super-scrollers on 8 bit computer-game machines are Andrew Braybrook's Uridium of 1986 and Manfred Trenz' Turrican of 1990.

This is a chronological listing of Commodore 64 super-scrollers.


Turrican Commodore 64 1990



Amiga Super-scrollers


Like the C64 before it, the Amiga was also notable for its super-smooth hardware screen-scrolling, but the Amiga took super-scrolling to the next level via Holger Schmidt's Turrican 2 of 1991 and Andrew Braybrook's Uridium 2 of 1993 as well as via Bernhard Braun's Mega Typoon of 1996 and Level One Entertainment's Apano Sin of 2000.

It goes without saying that the Amiga hosted the best Western 16 bit micro super-scrollers.

Atari ST Super-scrollers


Being basically a 16 bit ZX Spectrum the Atari ST did not host many ST-original super-scrollers. However, Goldrunner was a surprise and there were good ports of the Turrican games.

IBM PC MS-DOS Super-scrollers


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