Arcanum Best Schematics & Technological Disciplines


Arcanum Best Schematics & Tech-Disciplines



There are 8 technological disciplines in Arcanum: Of Steamworks & Magick Obscura. The best technological disciplines in Arcanum are Mechanical and Smithy. It is not enough to focus on one discipline: many of the best schematics require solid investment in two.

The best Arcanum race for technologist is Dwarf. The best Arcanum background for technologist is Sickly or Idiot Savant.

Intelligence governs the learning of disciplines (getting the degree). Going tech is not recommended on maiden runs because you have to source and then carry around so much junk that clutters your inventory and weighs you down. You are going to need mules and storage facilities.

In comparison to Mages, technologists are not easy to play. It is also tedious sourcing parts from vendors. Technologist playthroughs are for veterans because more knowledge of the game is required in order to have fun with them.

There are 56 learned schematics and 58 found schematics in Arcanum. The best schematics in Arcanum are Automaton, Machined Platemail and Pyrotechnic Axe.

As with parts and materials, note that some schematics can be sourced from vendors (gun smiths, inventors, apothecaries) or otherwise found in the gameworld, such as the Pyrotechnic Axe schematic. These are called Found schematics as distinct from Learned schematics which are acquired as a result of getting Degrees (spending character points in disciplines).

To refresh a vendor's inventory, move away from them and rest for a day. Rinse repeat until the item you require finally spawns.

Take the Small Steam Engine, for example, which is needed for Mechanized Arachnid assembly (which in turn is needed for Automaton assembly). The SSE has a 10% chance of spawning in inventor vendor inventories, and a 5% chance to spawn in dwarven chests, such as those in the Dredge.

In Tarant, we can purchase tech manuals from the university bookseller for 750 GP. Each manual increases our Expertise (blue number) in technological disciplines based on our Intelligence score. Expertise governs our ability to interpret schematics. We can buff our Intelligence score with Essence of Intellect potions purchased from the Wise Women aka gypsies in order to employ more complicated schematics before we would otherwise be able to.

As our build becomes more technological in nature (gaining aptitude), Virgil's magickal healing becomes unreliable. He constantly attempts to heal us, but his chances are slim once our aptitude is substantial. Annoyingly, he prioritizes our technologist over non-tech Arcanum companions (the AI prioritizes the PC). For this reason, we need to find a way to heal ourselves (Herbology) or the Dredge is going to be a nightmare.

For each discipline section, the degrees are listed (build selections) followed by the learned schematics (which are physically bought or found in the gameworld).

Gun Smithy Discipline Arcanum



The Gun Smithy discipline controls the design and implementation of new weaponry.

Hand Crafted Flintlock


A simple firearm that's perfect when there's just nothing else around!

[Broken Flintlock Pistol + Small Metal Tube]

A fine weapon which performs consistently and with greater magickal resistance!

[Revolver Parts + Revolver Chamber]

This weapon fires more often, and with greater range, than standard pistols.

[Hunting Rifle + Revolver Chamber]

This fantastic firearm offers the versatility of a pistol without sacrificing the element of surprise!

[Fine Revolver + Engine Muffler]

The Looking Glass Rifle gives its user unparalleled range and accuracy!

[Marksman Rifle + Looking Glass]

Hand Cannon


With this unbelievable firearm, you've got a full arsenal you can hold in one hand!


A rifle with enough power to stop a stampeding pachyderm, as well as various species of orc and ogre!

[Hunting Rifle + Large Pipe]

Gun Smithy Schematics


Mechanized Gun


Modern day weaponry has reached the proverbial pinnacle!  Enter the Mechanized Gun! Made through combining a self-loading chamber and the Repeater Rifle, this technological terror will rain down a barrage of bullets on your enemies in less time than it takes to butter your crumpet! Fantastic!

Bronwyck's Gun


[This schematic is printed on a strange sort of paper, and looks to be very old. The writing is faded almost beyond recognition.] Bronwyck's ... powerful chassis ... Unparalleled design ... chemical properties of mithril ... violent reactions ... controlled destruction ... gunsmiths of Vendigroth ...

[Ancient Gun Chassis + Mithril Ore]

Is throwing that acid getting you uncomfortably close to your fearsome opponent? Then the Acid Gun is a must-have for you! By combining the Repeater Rifle and common Acid, you can fire acidic ammunition at the most vicious nemesis without having to worry about anything but the smell!  Marvelous!

Speed often equates to power. The Charged Accelerator Gun illustrates this, clearly and fatally. By using the magnetic forces of an Electrical Coil with the trusty Repeater Rifle, this amazing weapon fires ammunition further, and with more destructive power than any weapon to date!  Incredible, but true!

Pyrotechnic Gun


Research has shown that super-heated bullets do much more damage than conventional ammunition, and the Pyrotechnic Gun takes full advantage of this fact. By showering your opponent with these tiny infernos, they suffer both the impact and the subsequent burns! Be twice as smart, and twice as deadly!

[Long Range Pistol + Magnesium]

Blade Launcher


Whether it be a Wyvern's hide or a warrior's armor, there are some things a bullet just won't puncture.  Enter the Blade Launcher. By combing an Elephant Gun and Fine Steel Dagger, the Blade Launcher gets around the problem by using bigger ammunition.With the speed of a bullet and the edge of a dagger, there won't be anything left standing!

Speed is power, and nothing shows this better than the incredible High Velocity Pistol! The combination of the Accelerator Gun and the Fancy Pistol, this marvelous little firearm accelerates its ammunition to unbelievable speeds, doing considerably more damage upon impact! Never before has so much power come in such a small package!

Simply put, sometimes more is better. If one is good, then six must be even better! With Schreck's Multi-Barreled Pistol, you'll never lose that battle for lack of bullets flying. With its unique multi-fire barrel, this technological wonder can fire six bullets at once!  Hit every major organ with one pull of the trigger!

[Hand Cannon + Self-loading Chamber]

Schreck's Multi-Barreled Pistol is only a quest item for the Thieves' Guild; the actual gun cannot be found or made.

In the past, snipers were forced to rely upon bulky rifles in order to ply their trade. Those days are behind us! With the Long Range Pistol, a combination of a Looking Glass Rifle and a Gun Chassis, the itinerant assassin can still fire at long range with the comfort of a hand-held pistol! Absolutely wonderful!

In most cases, a sleeping guard attracts less attention than one with an entrance wound in his forehead. Enter the Tranquilizer Gun! A combination of the Marksman's Rifle and the Sleep Aid, this fortuitous little firearm renders the victim unconscious without the unavoidable mess of conventional firearms!  They'll be dreaming instead of screaming!

[The writing on this schematic is faded, barely legible.] ... deadly beyond compare ... Feramin Droch, master of gunsmithy has created ... power beyond even the ... handle with care.

[Large Bore Vendigrothian Rifle + Vendigrothian Gun Chassis]

Smithy Discipline Arcanum



The Smithy discipline covers the construction of armors of all types.

Pure Ore


An amalgam iron and steel that allows both increased strength and lightness!

[Iron Ore + Steel]

Balanced Sword


This sword offers deadly speed and increased accuracy in battle!

[Pure Ore + Fine Hilt and Guard]

A deadly weapon with only half the weight of a common axe!

[Dwarven Ore + Oak Axe Handle]

The gauntlets offer their wearer increased protection, as well as hand-to-hand power when it's needed!

[Sheet Metal + Leather Gloves]

Gives you unequaled and, more importantly, unobstructed vision when the situation arises!

[Great Helm + Leather Straps]

A versatile chainmail with the same protection but half the weight!

[Spool of Heavy Wire + Leather Armor]

An armor with unrivaled bodily protection, while also allowing the wearer to move about with less noise and ruckus than standard Plate!

[Dwarven Steel + Feather-Weight Chain]

Smithy Schematics


Forget those uncontrollable Fire Elementals that are always attacking you instead of your enemies!  With the Pyrotechnic Axe, made by combining the Feather-Weight Axe and Fuel, you can leave behind your magickal miseries and become a fiery god of the inferno all by yourself!  Amazing!

How many of us have seen our ammunition bounce off a particularly stout piece of armor? You'll never see that again with the Rifled Cannon! This ferocious firearm, made by combining Pure Ore and an Accelerator Gun, fires a special, armor-piercing bullet that will have them falling like tenpins before their swords are even drawn!

Has nature or nurture left you limp-wristed? Don't have the vim or the verve to drive home the killing blow? Then the Mechanical Dagger is for you! Made by combining a Fine Steel Dagger and Clock Parts, this technological wonder makes every strike a fatal one!  Unbelievable!

[The writing on this schematic is faded, barely legible.] ... engineering ...  battle-tested and fierce ... lethal in most cases ... unmatched craftmanship ...

[Vendigrothian Sheet Metal + Vendigrothian Padded Leather Gloves]

Iron Key


[The writing on this schematic is faded, barely legible.] Search ye ... Place of Iron...where lies the Stone. ... Voices ... Book of Truth ... of glass that opens ... beyond belief ... power, such power ...


Wheel Clan Spectacles


The Wheel cannot be found, With the eyes of your birth. But only with those of crystal, With sight born of the earth.

[Eye Glasses + Kathorn Crystal]


Being a master swordsman means not only knowing how to use your weapon, but also knowing what weapon to use.  For the wily warrior there is the Envenomed Sword!  This fine sword, made by combining a Balanced Sword and Poison, ensures that every swing is a potentially fatal one!  You can never be too sure!

Is the old faithful axe on its last leg? Then the Envenomed Axe is just the thing you need! By combining the Feather-Weight Axe and Poison, you can have a weapon that's reliable in close combat, and that makes sure they stay down even from the most negligible of flesh wounds!

Miner's Helmet


Ever wonder how dwarves see so well in their caverns?  Wonder no more! This authentic dwarven Miner's Helmet, a combination of the Helmet of Vision and an Electric Light, will have you seeing in those dark caverns like the most experienced dwarven sappers! And it's comfortable too!

Mechanical Discipline Arcanum



The Mechanical discipline studies the physical properties of materials.

Spike Trap


This trap drives the spike through almost anything that steps on it!

[Railroad Spike + Large Spring]

Trap Springer


This wonderful device, when placed upon any questionable door or container, springs any traps that might have been placed there!

[Metal Casing + Small Spring]

This simple tool increases the chances of opening almost any conventional lock!

[Lockpicks + Small Spring]

Eye Gear


These glasses afford you increased visual perception, both during the day and at night!

[Pocket Watch Parts + Eye Glasses]

Bear Trap


Not only does this amazing device hold your prey, but it also does a considerable amount of damage while doing so!

[Metal Clamp + Large Spring]

This mechanical wonder is perfect for creating diversions and confounding the most dangerous foes!

[Clock Parts + Small Spring]

A formidable technological companion! And folds into a compact package for ease of transportation!

[Small Steam Engine + Large Gears]

Mechanical Schematics Arcanum


Poison Arachnid


This new and improved version of the popular Mechanized Arachnid comes fully equipped with poisoned blades.  This fast acting poison not only weakens opponents, but also does so faster than most poisons available today! With added armor strength for durability and improved hydraulics for increased speed, the Poison Arachnid is a must for today's technologist!

[Mechanized Arachnid + Poison]

The future has arrived! The greatest minds in the Mechanical discipline have collaborated to create the most unbelievable and unparalleled technological creation of all time. All hail the the Automaton!  With even more armor and power than the Mechanized Arachnid, this bipedal behemoth is the ultimate destructive force!

Even the most tried and true of our traditional weapons can use a little technological improvement!  With the new Compound Bow, a combination of Boat Rigging and a standard Long Bow, you can fire with just as much power and accuracy as the finest elven hunting bows, and with only a fraction of the necessary arm strength! Remarkable!

Unfortunately, we cannot always rely on accuracy when in combat. For those with a blurry eye or an unsteady hand, there is the Envenomed Bow. By coating the tips of its arrows with poison upon release, the Envenomed Bow allows the clumsy technologist a margin of error unknown until now! Amazing!

[Compound Bow + Poison]

Medical Arachnid


In need of a technological ally with the healing power of the greatest Tullan mages? Look no further than the Medical Arachnid. By combining the Mechanized Arachnid and the Wonder Drug, you get a caring companion without the inevitable fuss and bother of a sniveling mage! Staying healthy has never been easier, or more enjoyable!

Illuminated Decoy


Dark dungeons got you down? Can't stand the shadows in those creepy catacombs?  Throw some light on the situation!  And there's nothing better to do it with than the Illuminated Decoy! By combining the Clockwork Decoy and a common Electric Light, you can illuminate even the tenebrous tunnels!

A diversion is good, but a deadly diversion is even better! Behold the Explosive Decoy! Using the same technology that powers the incomparable Clockwork Decoy, this amazing little device includes a powerful Explosive Grenade to sweeten the deal! They won't stay curious for long!

The world's most powerful technological weapon just got more powerful! By combining the Automaton with an Elephant Gun, the advanced Technologist can create the unstoppable Automaton Gunner! With all of the power and speed of its predecessor, this machine also has incredible firepower! Impossible, but true!

Goggled Helmet


Find yourself needing increased perceptive powers? Your prayers have been answered! The incredible Goggled Helmet, the combination of Eye Gear and the Helmet of Vision, will increase your perception beyond what anyone thought previously possible! Absolutely flabbergasting!

Behold the ultimate in armors-Machined Platemail. Powered by a Minute Steam Works, this technological miracle uses Elite Platemail for its defensive properties, while increasing the wearer's strength and resistance to most kinds of damage. This armor is a weapon in itself!

Electric Discipline Arcanum



The Electric discipline explores the effects of charge and magnetism.

Electric Light


Carry a light into the darkest places without the discomfort usually produced by smoking, sputtering torches!

[Lantern + Filament]

This ring gives the wearer increased reflexive performance and power!

[Copper Ring + Capacitor]

Make two for yourself and two for each companion.

Flow Specktrometer


This device is capable of sensing all manner of devious traps, even those of a magickal nature!  Stupendous!

[Compass + Small Electrical Parts]

Shocking Staff


One touch of this technological wonder unleashes a nightmarish electrical maelstrom!

[Large Capacitor + Staff]

The Chapeau of Magnetic Inversion creates a strong magnetic field that averts bullets and arrows with ease!

[Electric Coil + Top Hat]

Healing Jacket


This wonderful piece of technology utilizes the body's own electrical impulses to achieve an increased rate of healing and regeneration!

[Electrical Harness + Leather Armor]

This staff hurls raw bolts of energy at unsuspecting opponents!

[Tesla Coil + Shocking Staff]

Electric Schematics


Charged Sword


Looking for something to spice up the old, trusty sword? Look no further! By combining a Large Capacitor with a Balanced Sword, the cunning warrior can bring the Charged Sword to bear! Each hit of this electrical wonder brings forth a veritable fountain of voluminous voltage! Wonderful!

Only now have we discovered the magick-disrupting properties of electricity, and those properties are taken full advantage of in the Flow Disruptor! This incredible shield, made by combining an Electrical Harness and a Quality Iron Shield, not only protects you from physical attacks, but also interferes with spells thrown at it! Stupendous!

Behold the combination of the two most powerful technological disciplines in the world! The Tesla Gun! A combination of the Tesla Rod and the Looking Glass Rifle, the Tesla Gun is able to fire raw bolts of electricity, both further and more accurately than any weapon to date! Absolutely phenomenal!

Bellringer


Looking for an inconspicuous decoy to get you past the patrol? Then the Bellringer is just what you need! This wonderful little device, made from a Capacitor and Clock Parts, comes with a timer, so while its distracting the curious guard, you're sneaking past him to get the goods! Amazing!

Electro-Armor


There a many deadly electrical weapons available today, and the intelligent technologist must armor himself accordingly. Electro-Armor was created with this very thought in mind! A combination of an Electrical Harness and Basic Platemail, there is no better defense against electrical onslaughts!  And stylish as well!

Lemon and Potato Charges


Today's technologist needs to be flexible-oftentimes, we find ourselves away from the urban sprawl that affords us our wares! Worry no more! By combining the decidedly agrarian Lemon and Potato, you can produce a technological power solution from the fruit of the farmer's labor! Splendid!

Explosives Discipline Arcanum



The Explosives discipline covers the research of new and unstable substances.

Molotov Cocktail


This hot little number makes any situation into an explosive extravaganza! Try it today!

[Fuel + Rag]

Flash Grenade


This remarkable gadget blinds and muddles opponents! Strike as they cower in fear and confusion!

[Magnesium + Wine]

Smoke Grenade


This wonderful device creates a billowing cloud of smoke that befuddles enemies!

[Tom's Fertilizer + CK Sugar]

Stun Grenade


Detonation of this versatile piece of technology stuns your enemies, leaving you the opportunity to casually run them through! Unbelievable!

[Stearic Acid + Saltpeter]

Explosive Grenade


An explosive weapon of unmatched destructive power!

[Black Powder + Metal Can]

Fire Obstruction


This wonder of the scientific age throws up a blazing wall of flame between you and your foes!

[Kerosene + Liquid Soap]

Dynamite


Light the fuse and watch the mayhem! Dynamite can also be attached to doors and containers of all kinds!

[Nitroglycerine + Saltpeter]

Explosives Schematics


Pyrotechnic Bow


Plain old wooden arrows just not getting the job done? Well, we've just the solution! The amazing Pyrotechnic Bow, made by combining the Fire Obstruction and the Compound Bow, shoots flaming arrows, which not only cause more bodily harm, but are also perfect for setting fire to that orcish village you've been despising for so long! Unbelievable!

Knock out Gas


Many technologists have enjoyed the powerful effects of the Stun Grenade, and now it's gone one step further!  Ladies and gentlemen, behold the ineffable Knock Out Gas! By combining the Stun Grenade and the Anaesthisizer, a weapon is created that renders everyone within its range of influence completely unconscious! Unbelievable, but true!

Hallucination Grenade


Fear is always your greatest ally. And with the Hallucination Grenade, you can be assured that it is your most explosive one as well! By combining the Smoke Grenade and Hallucinite, you can create a weapon that, upon detonation, throws your nemesis into a nasty nightmare!  Leave him whimpering or put him out of his misery! It's up to you!

Electrocution Grenade


Unfortunately, some creatures are well fortified against the raw force of a standard explosive grenade.  For those special occasions, there is the Electrocution Grenade! By combining a Flash Grenade and a Large Capacitor, you can surprise them with an electrical explosion that should leave them wilted and whimpering!

Sometimes, subtlety isn't going to get the job done. For those times, there is the Grenade Launcher! The product of combining the Elephant Gun and the Explosive Grenade, this ferocious firearm launches explosive projectiles at your enemies!  Need we describe the result?  Wonderful!

Time Bomb


Worried about losing a limb or two because of a fast fuse?  Such worries are a thing of the past! With the Time Bomb, you can be a comfortable distance away before that fatal explosion! By combining Dynamite and Clock Parts, you'll can watch the destruction in comfort and safety! Genius!

Concussion Grenade


Looking to do some real damage to those pesky ogres? Then the Concussion Grenade is just what you're looking for! The combination of the Explosive Grenade and Sheet Metal, the Frag Grenade was created for the technologist who just needs that extra bit of assurance. They won't be getting up after this one rips them to tatters!  Outstanding!

Paralysis Grenade


Oftentimes, death need not be the only solution, and the Paralysis Grenade was made with this in mind! The combination of the Stun Grenade and Poison, the Paralysis Grenade will leave their bodies completely disabled while you choose their fate. Be merciful, or save them for torture! Either way, you've won the day!

Mustard Gas Grenade


Newly developed by the brilliant scientific minds of our age, the Mustard Gas Grenade demoralizes one's opponents by burning the very membranes from their lungs! You'll have no trouble dispatching those maniacal mages as they lie suffocating! Absolutely fascinating!

[Explosive Grenade + Corrosive Acid]

Plastique


[Only for use with Plastique.] Directions: Place Plastique upon object you wish to destroy. Run from Plastique as quickly as possible. Lower protective eyewear. Use Detonator. Observe results.

[Dynamite + Electrolyte Solution]

Detonator


[Only for use with Plastique.] Directions: Place Plastique upon object you wish to destroy. Run from Plastique as quickly as possible. Lower protective eyewear.  Use Detonator.  Observe results.

[Small Electrical Parts + Clock Parts]

Finding that your trusty old revolver just isn't making the grade against those pesky undead warriors?  Well, the Flame Thrower is just what you've been waiting for! Made by combining the Repeater Rifle and the Fire Obstruction, this pyrotechnic wonder ignites an incomparable inferno that consumes everything, undead or otherwise!

With the recent advances in the field of Gunsmithing, it only follows that similar steps forward are necessary in ammunition and explosives. Using the reactive properties of Charcoal and Saltpeter, a new and better bullet can be manufactured quickly and inexpensively. Effectively used in both pistols and rifles.

.

Therapeutics Discipline Arcanum



The Therapeutics discipline explores pharmaceuticals and their interactions with each other.

Elixir of Persuasion


With this elixir, you'll be able to talk circles around the most sharp-witted scholar!

[Migraine Cure + Thermometer]

Elixir of Physical Prowess


One swallow of this elixir makes you a muscle-bound marvel!

[Famous Blood Pills + Spirit of Camphor]

Liquid of Awareness


Just one dose of this elixir, and you'll have increased visual perception!

[Migraine Cure + Doolittle's Glyceride]

Tonic of Increased Reflexes


Never be undone by a slow set of reflexes again!  Increase your speed and dexterity!

[Tincture of Arnica + Rheumatism Cure]

Mind Marvel


This technological wonder allows greater mental feats, increased mental stamina, and better perception when the need arises!

[Nerve Pills + Potion of Persuasion]

Energizer


This tonic that provides you with unparalleled physical stature!  Go from hapless to Hero in seconds!

[Quinine + Elixir of Physical Prowess]

Revitalizer


Become an unstoppable, physical force while mentally moving mountains!  Astonishing!

[Mind Marvel + Energizer]

Therapeutics Schematics


Elixir of Hypnotic Suggestion


Science has finally unlocked the deepest secrets of the mind! With the Elixir of Hypnotic Suggestion, made through combining Elixir of Persuasion and Hallucinite, you can easily control both friend and foe alike with only the sound of your voice! They'll be completely unable to resist you commands!  Utterly fantastic!

Brain Builder


Have you realized that your combat skills just aren't taking you as far as you'd hoped? Wishing you would have hit the books a little harder?  No worry!  With the Brain Builder, a combination of the Pete's Carbolic Acid and the Mind Marvel, you can have that grey matter for the small price of your physical prowess! Wonderful!

Muscle Maker


Got the brains, but need the brawn? Look no further than the amazing Muscle Maker! Made by combining Charges and the Elixir of Physical Prowess, you can use this elixir to make you an instant bodily behemoth while shedding some of that needless intellect as well! Absolutely brilliant!

[The writing on this schematic is faded, barely legible.] ... regenerative capabilities beyond even the most ... all physical and mental characteristics ... subjects were faster, stronger, smarter and more...

[Elixir of Physical Prowess + Unknown Chemical Compound]

Herbology Discipline Arcanum



The Herbology discipline concerns itself with the study of herbs and how they affect the body.

Healing Salve


Heal wounds quickly and easily! This elixir restores one's health and biological energies without rest or prolonged hospitalization.

[Ginka Root + Kadura Stem]

Fatigue Restorer


This amazing elixir is has regenerative powers superior to those of any spell or incantation of magick!

[Coca Leaves + Tobacco Leaves]

Poison Cure


This cure for poison is a must-have for any technologist adventurer who finds himself in quick need of an antidote! Perfect with morning tea!

[Venom + Kadura Stem]

Fatigue Limiter


This unrivaled serum allows you to expend energy more efficiently! Incredible!

[Fatigue Restorer + Witchbane]

Accelerate Healing


Accelerate the body's natural healing rate with this incomparable elixir!

[Healing Salve + Cocca Leaf]

Wonder Drug


This regenerative product restores both your health and your energy! Guaranteed!

[Healing Salve + Cocca Leaves]

Cure All


With this unbelievable elixir, all energy and health is revived! All poisons are cured! Impossible, but true!

[Wonder Drug + Big Chief Snake Oil]

Herbology Schematics


Invigorator


That last big battle got you feeling a little low? Wondering how you're going to make it through the next to-the-death duel? Well, look no further than the incomparable Invigorator! By combining the Fatigue Restorer and the Heal Accelerator, you'll get a physical boost that's second to none!

Reanimator


This schematic is printed on a strange sort of paper, and looks to be very old. The writing is faded almost beyond recognition. Experiments upon the life force ...regenerative chemical compounds ... unbelievable results ... completely revived and functioning normally ... advances ... Vendigrothian science ...

[Cure All + Large Capacitor]

Clockwork Physician


Ever been in the midst of battle, and find yourself without the time to uncork that heal potion? If so, then the Clockwork Physician is just what you're looking for! Made from a standard Clockwork Decoy and the Wonder Drug, this little miracle senses when you're hurt and applies the appropriate dosage!  Incredible!

Miracle Cure


Just when you thought you'd seen all there was to see! Here comes the Miracle Cure! By mixing the Wonder Drug and the Fortifier, this unbelievable elixir not only completely heals you, but it also temporarily increases the rate at which your body heals itself! Do miracles never cease?

Chemistry Discipline Arcanum



The Chemistry discipline studies man-made substances and their deleterious effects.

Strong Poison


With this, even the most untested scientist can bring forth a poison to handle any infestation, orcish or otherwise!

[Varham's Aqua Vitae + Monroe's Cleaner]

Charges


This technological wonder allows even the most casual chemist the advantages of a mobile power source!

[Electrolyte Solution + Metal Plates]

Animal Scent


This astonishing product allows an individual to walk fearlessly through the most fearsome denizens of the forest!

[Bromide + Morning Star Perfume]

Corrosive Acid


This cantankerous compound immediately begins to corrode whatever it touches!

[Pete's Carbolic Acid + Sulphur Pills]


Hallucinite


When used on any foe, Hallucinite creates the most fantastic and frightening illusions, all within your opponent's very mind!

[Mushrooms + Varham's Aqua Vitae]

Paralyzer


This lethal liquid leaves your enemies completely disabled while you choose their fate!

[Mushrooms + Varham's Aqua Vitae]

Anaesthisizer


Just one dose of this enigmatic elixir will have them drowsing for days! Remarkable!

[Hallucinite + Bromide]

Chemistry Schematics


Mental Inhibitor


Looking for an extra advantage against that inimical magick user?  Look no further than the amazing Mental Inhibitor. Through combining Corrosive Acid and the Mind Marvel, you can create an insidious weapon to dull the wizard's willpower! You'll have him run through while he's still trying to remember even the most basic of spells!

Necromizer


Are you always the last man standing? Surrounded by the corpses of friends who just didn't make the grade?  Well, with the astonishing Necromizer, you can put those comrades to good use! By combining the Fortifier and a Large Capacitor, you can raise even the most mutilated of corpses to fight mindlessly by your side!

Fortifier


Feeling down just before that all-important to-the-death duel? Dozing just before the decisive battle? Then look no further than the Fortifier! By combining a common bottle of Wine and Varham's Aqua Vitae, you can create an elixir to bring back your energy, and make you a more formidable opponent! Fascinating!

Potion of Paralysis


Oftentimes, death need not be the only solution, and the Potion of Paralysis was made with this in mind! A combination of the Mushrooms and the Varham's Aqua Vitae, this lethal liquid will leave their bodies completely disabled while you choose their fate. Be merciful, or save them for torture!  Either way, you've won the day!

Fuel


Today’s technologist is often in need of a quick and accessible source of fuel, and knowledge in chemistry makes this a reality. By using easily found objects as a bottle of Moone’s Fine Wine and common brewer’s yeast, an efficient fuel is created. [Warning: Personal consumption of fuel not recommended.]


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