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CHROMATIC ORB: Baldur's Gate 2 BG2


Chromatic Orb BG2


Chromatic Orb is a BG2 Best Spell in BioWare's cRPG of 1998-2001, Baldur's Gate 2. Chromatic Orb is a single-target, quick-fire immobilizer that most notably inflicts 1-10 magic dmg (no-save) and 10-round Blindness at caster 4th, 1-12 magic dmg and 3-round Stun at caster 5th, and 2-16 magic dmg and 20-round paralysis (Stun) at caster 7th. The dmg calculations are somewhat bugged, but it's the immobilization that counts.

Due to the saving throw bonus, it is best to cast Greater Malison on the target beforehand.

12th level orbs can insta-kill Firkraag; they are comparable to Finger of Death. But note that FoD is save vs. spell at -2, making it more potent.

Chromatic Orb BG2 Rules


  • Evocation
  • Level: 1
  • Range: 30 yards
  • Duration: special
  • Casting Time: 1
  • Area of Effect: One creature
  • Saving Throw: Special

Chromatic Orb BG2 Description


This spell causes a 2-foot-diameter sphere to appear in the caster's hand. When thrown, the sphere heads unerringly to its target. The effect the orb has upon the target varies with the level of the mage who casts the spell. Each orb will do damage to the target against which there is no save and an effect against which the target must save vs. spells at +6.

  • At first-level, the sphere inflicts 1-4 damage and blinds the target for one round.
  • At second-level, the sphere inflicts 1-4 damage and inflicts pain upon the victim.
  • At third-level, the sphere deals 1-6 damage and burns the victim.
  • At fourth-level, the sphere deals 1-6 damage and blinds the target for 1 turn.
  • At fifth-level, the sphere deals 1-8 damage and stuns the target for 3 rounds.
  • At sixth-level, the sphere deals 1-8 damage and causes weakness in the victim.
  • At seventh level, the sphere deals 1-10 damage and paralyzes the victim for 2 turns. 
  • At 10th level, the sphere causes 1-12 acid damage and turns the victim to stone (petrifies).
  • At 12th level, the sphere will inflict 2-16 points of acid damage and instantly kill the victim.
 
The victim saves vs spells at +6 against all the effects and gets no save against the damage.

Chromatic Orb BG1 Rules


  • Evocation
  • Level: 1
  • Range: 30 yards
  • Duration: special
  • Casting Time: 1
  • Area of Effect: One creature
  • Saving Throw: Neg.

Chromatic Orb BG1 Description


This spell causes a 2-foot-diameter sphere to appear in the caster's hand. When thrown, the sphere heads unerringly to its target. The effect the orb has upon the target varies with the level of the mage who cast the spell.

  • A first-level sphere inflicts 1-4 damage and blinds the target for one round.
  • A second-level sphere inflicts 1-6 damage and inflicts pain upon the victim.
  • A third-level sphere deals 1-8 damage and burns the victim.
  • A fourth-level sphere deals 1-10 damage and blinds the target for 10 rounds.
  • A fifth-level sphere deals 1-12 damage and stuns the target for 3 rounds.
  • Sixth-level sphere deals 2-16 damage and causes weakness in the victim.
  • Seventh level sphere deals 2-16 damage and paralyzes the victim for 20 rounds.

A save against this spell negates both the damage and the other effects.

Chromatic Orb Item Code


The item code for Chromatic Orb is SCRL83.

Chromatic Orb Location


Scrolls of Chromatic Orb can be purchased from:

  • Spell Store above Den of Seven Vales, Waukeen's Promenade: x5

Thus, every Baldur's Gate companion in Best Party BG2 can get this powerful spell very early in the game.

BG2 Best Spells Improved Invisibility BG2 Mislead BG2 Spell Trigger BG2
Blindness BG2 Minor Globe of Invulnerability PfMW BG2 Chain Contingency
Chromatic Orb BG2 Minor Sequencer BG2True Sight BG2 Shapechange BG2
Invisibility BG2 Stoneskin BG2 Mordenkainen's Sword Spell Trap BG2
Mirror Image BG2 Animate Dead BG2 Project Image BG2 Time Stop BG2
Web BG2 Spell Immunity BG2 Spell Sequencer BG2 Wish BG2
Melf's Minute Meteors Sunfire BG2ADHW BG2 Improved Alacrity
Skull Trap BG2 Improved Haste BG2 Simulacrum BG2 Summon Planetar BG2

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