Barbarian NWN
cf. Barbarian PC Games.
Barbarian Description
Barbarians are brave, even reckless warriors, and their great strength and heartiness makes them well suited for adventure. Barbarians scornfully reject the fighter traditions of arms training and discipline, instead tapping into a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger also gives barbarians a sort of "sixth sense," a preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.
Barbarian Class Rules
- Alignment Restrictions: Any nonlawful.
- Hit Die: d12.
- Proficiencies: All simple and martial weapons, light armor, medium armor, and shields.
- Skill Points (Int Modifier * 4 at 1st level): 4 + Int Modifier.
- Ex-Barbarians: Barbarians are unable to progress in levels if their alignment ever becomes lawful.
Barbarian Rage
The barbarian gains a +4 morale bonus to Strength and Constitution and +2 to all Will saving throws, in exchange for a -2 penalty to Armor Class. The barbarian may use this ability once per day at first level, +1 use per day at level 4, and every 4 levels thereafter, extending into epic levels.
Barbarian Greater Rage
At 15th level, the rage ability becomes greater rage, giving the barbarian +6 to Strength and Consitution and +3 to Will saves (the -2 penalty to Armor Class still applies).
Barbarian Thundering Rage
Any weapon the barbarian wields while in a rage does an additional 2d6 points of damage on a critical hit. There is a 50% chance for a creature hit by one of the barbarian's weapons to deafened for 3 rounds.
Barbarian Damage Reduction
This feat allows the barbarian to shrug off one point of damage from each attack that causes them damage.
Stacking with Epic Barbarian Damage Reduction, the maximum DR possible is 10 (shrug of 10 damage per hit). Max Dwarven Defender NWN DR is 30.
Barbaran Epic Damage Reduction
An epic barbarian's damage reduction allows him to ignore the first 5 points of damage from any physical attack. This ability increases by +1 point every 3rd level past 23rd.
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