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Pale Master, Neverwinter Nights 1, NWN 1


Pale Master NWN



Pale Master is a NWN class in BioWare's cRPG of 2002, Neverwinter Nights 1.

In Pale Master builds, we trade in spellcasting progression for superior tanking prowess. Pale Master builds are about tanking, not spellcasting or damage dealing.

We only take Pale Master levels if our main class has a strong offense. Usually, Pale Master levels are taken in builds that consist of a few levels in Bard or Wizard, several levels in Fighter, Cleric or Barbarian, and the remainder in Pale Master.

The undead graft that inflicts paralysis is pretty cool (it's visible, too), but what seals the deal are the scaling AC bonuses as well as PM's immunity to hold, stun, crits and paralysis.

Pale Master Description


Necromancy is usually a poor choice for arcane spellcasters. Those who really want to master the deathless arts almost always pursue divine means. However, an alternative exists for those who desire power over undead, without losing too much of their arcane power. Enter the pale master, who draws on a font of special lore that provides a macabre power all its own.

  • Hit Die: d6
  • Proficiencies: A pale master does not gain any additional weapon or armor proficiencies
  • Skill Points: 2 + Int Modifier

Pale Master Requirements


  • Arcane Spellcasting: Level 3 or higher.
  • Alignment: Any non good

Pale Master Abilities


Bone Skin Pale Master


1: Bone Skin I - Add +2 to AC. This increases by another +2 for every four levels of Pale Master.

Animate Dead Pale Master


2: Animate Dead - Once per day spell-like ability.

Darkvision Pale Master


3: Darkvision - Gain Darkvision ability.

Summon Undead Pale Master


4: Summon Undead - Twice per day spell-like ability summons an undead creature.

Deathless Vigor Pale Master


5: Deathless Vigor - +3 Hit Points per level

Undead Graft Pale Master


6: Undead Graft I - Gains undead arm that twice per day can paralyze.
8: Undead Graft II - Paralyze touch can be used three times a day.

Tough As Bone Pale Master


7: Tough as Bone - Immune to hold, paralyze, and stunning.

Summon Greater Undead Pale Master


9: Summon Greater Undead - Once per day spell-like ability summons a powerful undead.

Deathless Mastery Pale Master


10: Deathless Mastery - Immune to critical hits. 

Deathless Master Touch Pale Master


10: Deathless Master Touch - Touch of the undead arm instantly kills (DC 17).

Pale Master Bonus Spells


Upon reaching level 1, 3, 5, 7, and 9 the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard). He does not learn any new spells through this ability, however.

NWN Classes Bard NWN Barbarian NWNCleric NWN Druid NWN Fighter NWN
Monk NWN Paladin NWN Ranger NWN Rogue NWN Sorcerer NWN Wizard NWN
Arcane Archer NWN Assassin NWN Blackguard NWN Champion of Torm NWN Dwarven Defender NWN Pale Master NWN
Red Dragon Disciple NWN Shadowdancer NWN Shifter NWN Weapon Master NWN Purple Dragon Knight NWN Harper Scout NWN

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