Part XIV of Storm of Zehir Walkthrough.
Chokemist Cave
Strange spores, carried aloft by a strange wind originating from within the cave, occasionally billow forth from the cave mouth.
Samagol - Sabotage
Now that the message has been sent Sa'Sani asks you to identify that toxin. Talk to Vadin'ya about it and she identifies it as derived from the Chokemist plant. More ominously it is known as "Breath of Talona"...
You need to go to Chokemist cave west of Samargol to hunt down this Luaire freak.
Luaire
Here is Luaire in his scaley green-skinned glory, breathing in chokemist and not getting confuzzled. After his mandatory evil rant slay the dog and his three Corrupted Spiders. Loot his corpse for Saboteur's Stiletto +1 (1d4 Acid), Amulet of Protection +1, Dragon Bile, Emerald, Improved Thunderstone.
Don't linger here long because the Chokemist will poison you and cause confusional states.
Now, before returning to Sa'Sani with the news that Luaire was yuan-ti you should complete Volo's quests because he leaves Samarach with her.
Samargol - Local Delicacy
This is the third quest given to us by Volo: he wants a steak. That means finding and slaying a "dino-saur", a megaraptor. it's usually found southwest of the Waterfall cave.
The reptilian creature is old and somewhat blind, relying mostly on its hearing and sense of smell to hunt its prey. It has a blue circle under it indicating a non hostile state so make it hostile and slay it.
Return the Dinosaur Steak to Volo for 600 xp and 1,500 gp.
That's it for Volo's quests. You can tell him about your adventures as you proceed and gain feats like Tourist, then Wanderer, Wayfarer etc.
Tourist: Search +1 (5 locations).
Wrapping up Samarach
Samargol - Northward Bound
We receive 1,000 XP for taking out Luaire. The Council has ordered Sa'Sani to be exiled from Samarach until her innocence is proven, or she'll be executed. Nas'Sirin desires to relocate to Rassatan but Sa'Sani decides to leave immediately for Crossroad Keep, asking you to meet her there. So Sa'Sani, Volo, and Nas'Sirin leave for the Lantanese portal. Osi remains.
Ok, we're off to the Sword Coast. Hike back up north to the Lantanese lumber camp. Tell Dall you're ready to enter the portal and step through!
However, the portal malfunctions and you end up in a crypt, greeted by a hostile necromancer and his skeletal minions.
Crypt of a Dwarven Necromancer
What the...? Where in the nine hells did you come from? - Dwarven Necromancer.
Necromancer: Improved Tanglefoot Bag, Improved Choking Powder.
Sarcophagi: Emerald, Shield of the Watch (AC vs. Human +2), Armor of Comfort (iron heavy armor, AC Bonus +2, Heal +2, Weight Reduction: 20% of weight).
Take your leave of the crypt to find yourself on the Sword Coast OLM.
Neverwinter Nights 2 | 6. Batiri Cave | 12. Underdark Black Market | 18. Conyberry Meeting |
1. Storm of Zehir Walkthrough | 7. Plainsrunner | 13. Sauringar Temple | 19. Storm of Zehir Chult |
2. Storm of Zehir Samarach | 8. Heavy Weaponry | 14. Chokemist Cave | 20. Temple of the World Serpent |
3. Openpalm Bazaar | 9. Lantanese Lumber Camp | 15. Storm of Zehir Sword Coast | 21. Dread Herald of Zehir |
4. Omgar's Teeth | 10. Samarach OLM | 16. Storm of Zehir Cartels | 22. Storm of Zehir Item List |
5. Stone Knives Tribe | 11. Singing Pendant | 17. Forktongue Bandit Hideout | 23. Storm of Zehir Mods |
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