Dungeon Rats: Shields


In Iron Tower Studios' cRPG of 2016, Dungeon Rats, along with heavy metal armor and helmets, shields facilitate proper tanking.

Shields are for Block-based builds, not Dodge-based ones. Dodged projectiles continue on their way, possibly hitting another party member, but blocking projectiles neutralizes the threat completely. That is Captain Obvious from a realism PoV, but this is one of the rare RPGs that simulates the flight of projectiles properly, and it is going to be on your mind whenever archers draw their bows. When we go up against crackshots such as longbowmen, blocking with shields is far superior to dodging.

The ability to push back and knock down opponents is a nice perk of shields, one which shouldn't be ignored. Axes are effective weapons vs. shields.

  • Crafting techniques: Hardened, Masterwork, Reinforced, Lightened 
  • Materials: Wood (lumber)
  • Attacks: Shield Bash (Effect: Pushback one tile; Critical Effect: Knockdown)

Barrel Lid


A makeshift shield, smelling of rotten meat and onions.


  • DR: 3, Armor Hardness: 0, vs. CS: 5, vs. Ranged: 10, Armor Penalty: 0, THC Penalty: 0
  • Itemized [Part IV]

Crude Oval Shield


A rough-looking cavalry shield. Well, at least they got the shape right.


  • DR: 5, Armor Hardness: 5, vs. CS: 10, vs. Ranged: 20, Armor Penalty: 5, THC Penalty: 5
  • Itemized [Part IV]

Crude Rectangular Shield


A rough-looking rectangular board with a slightly curved profile.


  • DR: 7, Armor Hardness: 10, vs. CS: 15, vs. Ranged: 30, Armor Penalty: 10, THC Penalty: 10
  • Itemized [Part IV]

Buckler


The smallest shield, favored by quick fighters. It has a convex shape designed to ward off blows. Due to its small size, the buckler is useless in unskilled hands.


  • DR: 4, Armor Hardness: 10, vs. CS: 10, vs. Ranged: 10, Armor Penalty: 0, THC Penalty: 0
  • Schematic [Part V]

Cavalry Shield


A medium-weight oval shield mostly used by cavalry and auxiliary troops. Oval shields could be found everywhere, from Kemet to Ashkaan. They offer good defence and reasonable mobility.


  • DR: 6, Armor Hardness: 15, vs. CS: 15, vs. Ranged: 20, Armor Penalty: 5, THC Penalty: 5
  • Schematic [Part V]

Infantry Shield


A larger, rectangular shield with a slightly curved profile, this piece was designed for slowly advancing legionnaires who would utilize group defensive formations like the famous 'turtle'. It may be less useful to a lone fighter.


  • DR: 8, Armor Hardness: 20, vs. CS: 20, vs. Ranged: 30, Armor Penalty: 10, THC Penalty: 10
  • Schematic [Part VIII]

Tower Shield


A heavy rectangular shield with a slightly curved profile, the tower shield provides unparalleled protection for a stationary unit, but is cumbersome and unwieldy, severely taxing its owner's mobility and response time.


  • DR: 10, Armor Hardness: 25, vs. CS: 25, vs. Ranged: 40, Armor Penalty: 15, THC Penalty: 15
  • Schematic [Part VIII]

Scaurus' Shield


A lightweight metal buckler with improved durability and fancy design. A must have accessory for today's fashionable warrior.


  • DR: 10, Armor Hardness: 40, vs. CS: 30, vs. Ranged: 15, Armor Penalty: 0, THC Penalty: 0
  • No schematic [itemized: Part IX]
  • cf. Scaurus' Spear

Dungeon Rats Walkthrough Dungeon Rats Crossbows Dungeon Rats Swords Dungeon Rats Creature Armor
Dungeon Rats Ammo Dungeon Rats Daggers Dungeon Rats Throwing Weapons Dungeon Rats Shields
Dungeon Rats Axes Dungeon Rats Hammers Dungeon Rats Leather Armor Dungeon Rats Leather Helmets
Dungeon Rats Bows Dungeon Rats Spears Dungeon Rats Metal Armor Dungeon Rats Metal Helmets

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