Monster Summoning 1 BG2
BG2 Monster Summoning 1 (Conjuration, SCRL1L) conjures 3 HD of monsters whereas BG1 MS1 conjures 8 HD.
In addition, BG2 has a summon cap of five monsters whereas BG1 has no summon cap.
BG1 rank: Mid-tier.
BG2 rank: Bottom-tier.
Monster Summoning 1 Creatures Summoned
- BG1 MSI: koboldsu, tasloisu, xvartsu, dogwisu, dogwasu, gibbersu
- BG2 MSI: koboldsu, ogrelesu, worgsu, dogwisu
BG2 Fixpack Summons
- Kobold Commando (THAC0 15, ApR 2, 5.5 dmg per hit, Armor Class 2, HPs 21)
- Rabid Dog (THAC0 18, ApR 3, 2.5 dmg per hit, AC 3, HPs 18)
- Rabid Dog (buffed): THAC0 15, 6 ApR, 8 dmg per hit, AC -10, 21 HPs
- Ogrillon (THAC0 17, ApR 2, 7.5 dmg per hit, AC 6, 24 HPs)
- Worg (THAC0 16, ApR 1, 7.5 dmg per hit, AC 6, 26 HPs)
Summon Buffs
- AoE summon buffs: Haste (ApR +1), Strength of One (18/00), Bless, Chant, Defensive Harmony.
- Single-target summon buffs: Spirit Armor, Improved Invisibility, Improved Haste (double ApR), Aid, Luck.
Remember that THAC0, AC and HPs don't matter if the target/s have been immobilized (e.g, with Web spell). Thus, a few rabid dogs can tear up a lot of mobs. If we summon five RDs, we can have 30 ApR from the dogs alone, which could equate to 240 dmg per round. Such damage outstrips quite a few higher level summons.
Monster Summoning 1 Description
- Monster Summoning I
- (Conjuration/Summoning)
- Level: 3
- Range: 40 yards
- Duration: 2 rounds + 1 round/level
- Casting Time: 4
- Area of Effect: Special
- Saving Throw: None
With the casting of this spell, the wizard summons a random selection of 3 HD monsters. There is a 60% chance of receiving one monster and a 40% chance of receiving two monsters. The monster(s) appear within spell range and attack the spellcaster's opponents until the spell duration expires or until they are slain.
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