Goldrunner
Microdeal of the U.K. released Goldrunner on the Atari ST in 1987. Goldrunner is a Defender-like notable for its fast, smooth and variable-rate screen-scrolling.
Goldrunner was programmed by Steve Bak, drawn by Pete Lyon and composed by Rob Hubbard.
Goldrunner was the first super-scroller to appear on the Atari ST.
Goldrunner displays in 16-color 320x200. Goldrunner runs on an 8 MHz Atari ST with as little as 256K of RAM.
Goldrunner Features
- Super-smooth, super-fast, 2-way variable-rate vertical screen-scrolling
- 192x192 active drawspace
- Proper tile-rigged playing field with ornate bas-relief
- Destructible terrain
- Drop-shadowed sprites & shadowed structures
- Tight controls & good collision detection
- Mouse or joystick control
- Single-player or 2-player alternating
- On-the-fly game stats
- Toggleable tutorial messages and music / sound effects
- Well-chosen color palette
- Sampled speech & good chip-tune music
What more could Atari ST owners ask for in 1987?
- Amiga Games Reviews (Index to all Amiga game reviews)
- Computer Game Reviews (Index to all computer game reviews)
- History of Computer Games (Master Index)
No comments:
Post a Comment
Note: only a member of this blog may post a comment.