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Wizard Level 3 Spells, Temple of Elemental Evil ToEE Best Spells



Sorcerers & Wizards start to feel powerful when they break into level 3 spells. There are 28 level 3 Sorcerer & Wizard spells in ToEE

The best Level 3 Wizard spells are Fireball, Suggestion and Deep Slumber. I also recommend Empowered Fireball for clearing out the tougher mobs in the Temple. Empowered Fireball is probably the best spell in the game: ~60% of Temple denizens will be instantly killed or at least put on their last legs by it.


• Unbolded: the spell may or may not be useful; it depends
• Bolded: the spell is generally worth having
• Blue: King-tier or key spell: a spell we don't want to miss
• Red: Bottom-tier or all but useless spell

• Format is: Spell name / Spell school / Item code for scroll

◦ Blink (Transmutation) {9041}
◦ Clairaudience/Clairvoyance (Divination) {9062}
Deep Slumber (Enchantment) {9553}
Upgraded Sleep spell (impacts 10 HD).
◦ Dispel Magic (Abjuration) {9133}
◦ Displacement (Illusion) {9134}
Fireball (Evocation) {9171} [key crafting spell]
Probably the best spell in the game.
◦ Gaseous Form (Transmutation) {9189}
◦ Gentle Repose (Necromancy) {} [added by Co8]
◦ Greater Magic Weapon (Transmutation) {9205}
◦ Halt Undead (Necromancy) {9217}
Haste (Transmutation) {9219}
Nice buff for physical-based damage dealers in that it grants them an extra attack at their full BAB,  and doubles their movement speed. Stacks once with itself in vanilla but not in Temple+.
◦ Heroism (Enchantment) {9559}
Hold Person (Enchantment) {9228}
◦ Invisibility Sphere (Illusion) {9255}
Keen Edge (Transmutation) {9261} [key crafting spell]
If we didn't take Improved Critical, we want this. They don't stack like in NWN.
Lightning Bolt (Evocation) {9275} [key crafting spell]
Top-tier direct damage spell.
◦ Magic Circle Against Chaos (Abjuration) {9282}
◦ Magic Circle Against Evil (Abjuration) {9283}
Magic Circle Against Good (Abjuration) {9284}
◦ Magic Circle Against Law (Abjuration) {9285}
◦ Protection From Energy (Abjuration) {9369}
◦ Rage (Enchantment) {9547}
◦ Sleet Storm (Conjuration) {9439}
Slow (Transmutation) {9440}
Solid AoE debuffer. Cast it in conjunction with Haste in order to gain an unfair advantage.
◦ Stinking Cloud (Conjuration) {9460}
Suggestion (Enchantment) {9466}
King-tier spell that erroneously adds the victim to the party forever. In Temple+, casting Suggestion crashes the game.
Summon Monster III (Conjuration) {9469}
◦ Vampiric Touch (Necromancy) {9515}
◦ Wind Wall (Evocation) {9536}

Lightning Bolt is great for when we have enemies lined up in single-file. It should also be Empowered.


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