Street Fighter Games MS-DOS
The 1988 ports of Capcom's original Street Fighter arcade game of 1987 were quite poor on both MS-DOS and Amiga. Even by 1988 standards the original Street Fighter was barely playable. The Amiga version of Street Fighter did not take advantage of a single aspect of the Amiga's custom chipset.
It wasn't until the advent of Street Fighter 2 (1992) that versus Fighters started to get good on MS-DOS and Amiga. But the Amiga port of Street Fighter 2 was still bad in comparison to Amiga-native versus fighters and beat 'em ups.
The MS-DOS versions of SF2 and beyond were good, though.
Street Fighter 1 MS-DOS
Street Fighter 1 on MS-DOS (1988) is horrid:
Street Fighter 1 on Amiga (1988) is also horrid. Terrible sprite graphics, animations and controls:
Compare the arcade version:
Note that even by 1987 standards the coinop itself is laughable. You'd rather be coughing up coins for any number of shoot 'em ups.
Street Fighter 2 MS-DOS
Street Fighter 2 on MS-DOS (1992) was the first great versus Fighter for MS-DOS. In terms of color range, dimensions and animations, Street Fighter 2 sprites were a massive step up from pre-SF2 versus Fighters. SF2 sprite animations included whirlwind kicks, sonic booms and spinning piledrivers.
Street Fighter 2 on Amiga (1992) is terrible:
Compare the arcade version:
Super Street Fighter 2 MS-DOS
Super Street Fighter 2: The New Challengers on MS-DOS (1996) is great:
Super Street Fighter 2: The New Challengers on Amiga (1995) is horrid. It's almost like SF1 graphics, just more colorful:
Super Street Fighter 2 Turbo MS-DOS
Super Street Fighter 2 Turbo on MS-DOS (1995) is great:
Super Street Fighter 2 Turbo AGA on Amiga 1200 (1995) is not so great:
Conclusion:
The MS-DOS versions of the Street Fighter 2 games are far superior to the Amiga versions. There is not a single SF2 game that is better on the Amiga than on MS-DOS; there is not even an example of Amiga SF2 being in the same ballpark as MS-DOS SF2. Needlessly, the Amiga failed utterly with SF2.
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