B.C. Kid 1992
B.C. Kid was programmed by Nils Meier, Thomas Engel and Holger Schmidt. B.C. Kid graphics were converted by Sven Meier, and its audio was composed by Rudi Stember with Chris Hülsbeck support. Several of the abovementioned were involved in the development of Amiga Turrican of 1990-93.
In B.C. Kid players assume the role of a stone-age cavekid called Bonk. The object of B.C. Kid is to save Dinosaur Land by rescuing Princess Za from the Tyrannosaurus-like King Drool.
B.C. Kid consists of 20 stages spanning five worlds. However, the worlds are unnamed and there is no progression map. There is also no consistent aesthetic or theme to the worlds; it's a hotch-potch.
Bonk can walk left and right, jump, swim, swing from ropes, climb with his teeth, headbutt enemies directly and headbutt the earth to stun enemies in his immediate vicinity. Headbutting an enemy directly damages and knocks the enemy back and into the air. Bonk can also hover in the air to slow his descent (requires rapid hitting of the fire-button).
Bonk collects power-ups in the form of meat and health in the form of hearts. Vanquished enemies often leave behind collectable smilies that are tallied at the end of each level, conferring bonus points.
Most of the stages feature environmental obstacles and some feature destructible blocks that Bonk can headbutt.
B.C. Kid is a technically advanced Amiga game in terms of controls, collision detection, color palette, screen-scrolling, sprite-shifting and avatar animations.
B.C. Kid displays in 320x256 and runs at 50 FPS. The active drawspace is 304x200.
B.C. Kid was distributed on 1x 3.5" 880kB DD diskette. It was not installable to hard disk drive.
cf. Platform games:
- Bubble Bobble Amiga 1988 Software Creations David J. Broadhurst
- Ghosts 'n Goblins Amiga 1990 Elite Systems
- Ghouls 'n Ghosts Amiga 1989 Software Creations
- The New Zealand Story Amiga 1989 Choice Colin Gordon
- Rainbow Islands Amiga Graftgold 1990
- Commander Keen IBM PC MS-DOS id Software 1990
- Flood Amiga Bullfrog Productions Sean Cooper 1990
- James Pond Amiga Vectordean Chris Sorrell 1990
- Gods IBM PC MS-DOS 1991 Bitmap Brothers
- Parasol Stars Amiga 1992 Ocean Software Mick West
- Joe and Mac: Caveman Ninja IBM PC MS-DOS 1992 Elite Systems
Indexes:
- Amiga Games Reviews (Index to all Amiga game reviews)
- Computer Game Reviews (Index to all computer game reviews)
- The First REAL Amiga Game
- Best Amiga Games
- History of Computer Games 1976-2024
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