Armor Spell Baldur's Gate 2
Armor is a Baldur's Gate spell in BioWare's cRPG of 1998-2001, Baldur's Gate. Armor is a caster-only 9-hour duration buff that confers an AC bonus equivalent to scale mail (AC 6). That means survivability of the caster is greatly improved: it is much less likely that casters are hit by a kobold arrow.
Armor is eventually superseded by third circle Ghost Armor and fourth circle Spirit Armor, but only in the harder battles due to their short durations. Armor does not stack with conventional armor, but it does stack with other armor bonuses. Armor is a bread and butter spell that we'll have active at all times.
Rank: Top-tier.
- Armor (Conjuration)
- Level: 1
- Range: 0
- Duration: 9 hours
- Casting Time: 1 round
- Area of Effect: caster
- Saving Throw: None
- Item code: SCRL67
By means of this spell, the wizard creates a magical field of force that serves as if it were scale mail armor (AC 6). It is cumulative with Dexterity and, in the case of fighter mages, with the shield bonus. The armor spell does not hinder movement, adds no weight or encumbrance, nor does it prevent spellcasting. It lasts until successfully dispelled or until the duration runs out.
cf. Ghost Armor, Spirit Armor.
Armor Spell Location
In Baldur's Gate 1, the Armor spell is found for sale at High Hedge and Sorcerous Sundries. In Baldur's Gate 2, the Armor spell is found for sale at Spell Store Baldur's Gate 2.
Baldur's Gate | Baldur's Gate Mage | Baldur's Gate Magic |
Baldur's Gate Best Spells | Baldur's Gate Sorcerer | Baldur's Gate Magic Resistance |
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