Ghost Armor BG2
Ghost Armor is a Baldur's Gate spell of combat protections BG2 type in BioWare's cRPG of 2000-2001, Baldur's Gate 2.
- Ghost Armor
- (Conjuration/Summoning)
- Level: 3
- Range: 0
- Duration: 5 turns
- Casting Time: 1
- Area of Effect: The caster
- Saving Throw: None
By means of this spell, the wizard creates a magical field of force that serves as if it were field plate armor (AC 2). It is cumulative with Dexterity and, in the case of fighter/mages, with the shield bonus. The armor spell does not hinder movement, adds no weight or encumbrance, nor does it prevent spellcasting. It lasts until successfully dispelled or until the duration runs out.
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◦ Ghost Armor (Conjuration, SCRL1T): Upgraded Armor spell in terms of AC (field plate), but a downgrade in terms of duration (merely 10 turns as opposed to 9 hours).
Rank: Mid-tier.
Combat protections are brought down by weapon ward removers, most commonly Breach BG2.
Back to: BG2 Best Spells.
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