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Worms Amiga Original Version 1995 Team 17 Andy Davidson


Worms Original Version



Team 17 of the U.K. released the original version of Worms for the Amiga in November of 1995. Worms is a time-limited turn-based tactics artillery game that plays similarly to Scorched Earth of 1991 and Scorched Tanks of 1993. In terms of interface, mechanics and humor, Worms also shares similarities with Lemmings of 1991.

In Worms players control a squad of 1-4 worm units versus 1-4 other worm squads. Worms can move and jump left and right and use weapons and special abilities. Weapons are aimed via crosshair. At intervals weapon drops parachute down and can be collected. The main difference between Worms and other artillery games is that worms can tunnel through landscapes, as in Lemmings.

Worms was conceived, designed, programmed and animated by Andy Davidson. Worms was drawn by Rico Holmes and composed by Bjørn Lynne.

Worms Features


  • 4x Game modes: League, Friendly, Tournament, Training
  • 1-4 squads consisting of 1-4 worms
  • 1-16 players
  • Tailorable AI
  • 10x landscape-types
  • Icon-driven interface
  • 15x weapons
  • 6x special abilities
  • Super-smooth "mouse-look" screen-scrolling
  • 4.3 billion randomly-generated landscapes
  • Destructible terrain
  • Physics: wind, gravity and friction
  • Keyboard and mouse control 

Worms Technical


The original version of Worms runs on A500s with 1 megs of RAM. The original version of Worms also runs on AGA Amigas, such as the A1200 with 2 megs of ChipRAM. Worms auto-enhances for the AGA chipset and 2 megs of ChipRAM unlocks sampled speech.

The original version of Worms was distributed by Ocean on 3x 3.5" 880kB DD diskette and extracts and installs to hard disk drive via Worming. The install size is 2.5 megs and consists of 175 files.

Worms was programmed in 68K assembly and compiled via Blitz Basic 2 by Acid Software.

Worms PC DOS 1995



Team 17 ported the Amiga version of Worms to IBM PC MS-DOS in 1995. PC DOS Worms displays in double-buffered 256-color VGA 320x200.

Worms employs Rational Systems' DOS/4GW Protected Mode Run-time.

PC Worms audio supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, Sound Blaster AWE-32 and Gravis UltraSound.

PC Worms requires an i80386DX 33 MHz CPU and 4 megs of RAM, but a 486DX2 66 MHz CPU and 8 megs of RAM is recommended and an iDX4 100 MHz or Pentium CPU with 16 megs of RAM and 16 bit Sound Blaster or Gravis UltraSound with 1 meg RAM is preferred.

PC Worms was distributed on 3x 3.5" 1.44MB HD diskettes or 1x CD-ROM and extracts and installs to hard disk drive via Worms Installation. The install size is 5.5 megs and consists of 72 files.

The PC version of Worms was programmed by Pieter Opdam and Gary Symons.

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