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Shadow of the Beast Amiga Original Version 1989 Reflections Martin Edmondson Paul Howarth


The Original Shadow of the Beast



Reflections released Shadow of the Beast for the Amiga in 1989. Shadow of the Beast was advertised as "A whole new dimension in computer games." However, it was only revolutionary in terms of audiovisuals; its gameplay was stock-standard.

Shadow of the Beast is a 12-level beat 'em up that features puzzles. In Shadow of the Beast the player assumes the role of a goat-warrior versus a horde of beasts, demons and undead. The warrior's attacks include punching, kicking, throwing fireballs and firing lasers. The warrior can run, crouch, jump and climb ladders. Flight is possible via jetpack, and potions can be collected that restore the warrior's energy.

Shadow of the Beast was designed and programmed by Martin Edmondson and Paul Howarth; its graphics were drawn by Martin Edmondson; its audio composed by David Whittaker; cover by Roger Dean.

Shadow of the Beast was developed by Reflections in nine months.

Shadow of the Beast was distributed on 2x 3.5" 880 kB diskettes. It was not hard disk drive-installable.

Shadow of the Beast Features


  • 50 frames per second arcade-quality 13-level parallax screen-scrolling
  • 350 screens of graphics
  • 128 on-screen colors
  • 132 unique monsters
  • 850K of audio sampled at 20 kHz (Korg M1 Synthesizer of 1988)
  • 2 megs of graphics
  • Max sprite size: 220x150 px
  • 2912x1474 playfield dimensions



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