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Kampfgruppe Wargame SSI Gary Grigsby


Kampfgruppe Wargame 



Strategic Simulations Inc. released versions of Kampfgruppe from 1985-88. The original Kampfgruppe was designed and programmed by Gary Grigsby for the Apple 2, the Atari 8-bits and the Commodore 64 in 1985. The 1988 Amiga version was programmed by Eric Hyman whereas the 1987 IBM PC version was programmed by Eric Nickelson and Edward Haar.

Kampfgruppe is a tactics-level turn-based wargame. In Kampfgruppe the player assumes the role of German or Soviet commander on the Eastern Front of 1941-45.

There are over two dozen different armored and non-armored units in Kampfgruppe, each constituted by 8-10 stats.

Kampfgruppe employs turn-based combat, 2D top-down perspective and a square-tiled playfield that scrolls. However, the units are displayed side-on.

Kampfgruppe features four historical scenarios as well as an "infinite" number of randomly generated scenarios. In RNG scenarios, the player tailors the year, battle size and battle-type (assault, pursuit, meeting engagement) as well as force-type and specific unit types drawn from a point-pool. There are also eight cover terrain density levels and a river is toggleable.

Kampfgruppe features 8-way unit movement, 8-way screen-scrolling, line of sight, terrain cost, suppression and to-hit calculations. In addition, the display of units can be toggled in order to view the terrain.

The Amiga version supports mouse hardware cursor. However, the Amiga version does not even begin to take advantage of the Amiga's audiovisual capacities (and came out a few years after the 8-bit versions).

  • Kampfgruppe Manual: 25 pages
  • Kampfgruppe copy protection: Manual reference

Kampfgruppe is the spiritual predecessor to SSI's Steel Panthers of 1995.

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