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Warlords IBM PC MS-DOS 1989 Strategic Studies Group Steve Fawkner


Warlords Original Version 1989



Strategic Studies Group released Warlords for IBM PC MS-DOS 2.1 in December of 1989. An Amiga version of Warlords was released in 1990. Warlords was designed by Steve Fawkner and programmed by Steve Fawkner, Stephen Hart and Roger Keating.

As its name suggests, Warlords is a turn-based computer wargame. Warlords is notable for its scheming AI code, logical mechanics, clear presentation, 8-player mode, 8-way unit movement and 8-way screen-scrolling.

Warlords is easy to get into and fun to play; a good stepping stone to the likes of Warlords 2 of 1993 and Master of Magic of 1994.

Naturally, one must reinforce their fortresses and ensure army upkeep does not exceed their income. Warlords is about consolidation.

Hero units can find demons, dragons and ghosts in ruins, as well as gold, treasures and altars that bestow stat-upgrades.

Warlords is presented on a top-down tile-based field of play. The active drawspace is 360x320 px.

Warlords command and control is menu- and icon-driven via mouse-cursor.

Warlords displays in 16-color EGA or VGA 640x400.

Warlords was distributed on 1x 3.5" 720kB DD diskette or 3x 5.25" 360kB DS DD diskettes and extracts and installs via install c: or copy *.* c:\. The install size is 680 kbytes (32 files).

  • Warlords Manual: 40 pages.
  • Most Gold found in ruins: 2,270
  • Most Gold looted in a siege: 110
  • Maximum unit stack size: 8

As for the Amiga version of Warlords (1990), it has more sound effects and better sound effects, but the gameplay and graphics are practically identical.

Overall, I give Warlords 9.3/10.

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