Probe SMAC
Probe is a SMAC Social Engineering Society Effect in Firaxis' TBS Game of 1999, Sid Meier's Alpha Centauri (SMAC). Probe is notable for mitigating and eliminating the infiltration threat posed by Probe Teams.
- -2, -50% cost of enemy probe team actions; enemy success rate increased
- -1, -25% cost of enemy probe team actions; enemy success rate increased
- 0, Normal security measures
- 1, +1 probe team morale; +50% cost of enemy probe team actions
- 2, +2 probe team morale; Doubles cost of enemy probe team actions
- 3, +3 probe team morale; Bases and units cannot be subverted
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