Diplomat Civ1
Diplomat ignores enemy zones of control (they ignore adjacent enemy units during movement).
- Cost: 30
- Movement: 2
- Attack: 0
- Defense: 0
- Prerequisite: Writing
Diplomats double as spies in Civ1. Diplomats can facilitate:
- Investigation of rival cities (view their City Display)
- Meetings with rival leaders (treaties)
- Defection (of Units)
- Sabotage (of City improvements)
- Espionage (of Advances)
- Revolts and Subversions (= disrupt / take control of cities)
The astute Diplomat serves his homeland in a variety of ways. He establishes and maintains contacts with other powers, he reports back to his ruler on developments of interest, and, when needed he engages in less reputable activities. These may include sabotage of enemy production; espionage (including the theft of new technologies); and subversion and bribery of enemy cities and military units. Possessing no apparent military strength, the Diplomat, when properly employed, is nevertheless a potent weapon in the arsenal of the intelligent ruler.
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