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Fighter Civilization 1


Fighter Civ1



Fighter is a Civilization 1 Unit in MicroProse's TBS Game of 1991, Civilization 1.

Fighter ignores enemy zones of control, can attack aircraft in flight, and ignores city walls. Fighters must return to a city or Carrier at the end of every turn.

  • Cost: 60
  • Movement: 10
  • Attack: 4
  • Defense: 2
  • Prerequisite: Flight

The first military aircraft were used primarily in a reconnaissance role, but it wasn't long before guns were put on the planes and the Fighter was born. The Fighter's purpose was to shoot down other airplanes, especially Bombers and reconaissance aircraft. In addition, the destruction of enemy Fighter units was the best way to insure that friendly Bombers and scouts survived to to reach their targets. The Fighter's job was to achieve air superiority and gain control of the skies.

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