Perihelion Amiga 1993
Morbid Visions released Perihelion: The Prophecy for the Amiga in 1993. Perihelion was programmed Gyula Szentirmay and designed by Edvard Tóth and Gyula Szentirmay. Perihelion graphics were drawn by Edvard Toth, and its audio was composed by Zoltán Végh.
Perihelion is an Amiga-exclusive cRPG notable for its psionic spell runes, unique races, pixel art and user interface tactility and intuitiveness. Overall, Perihelion is unmistakably an Amiga game and oozes Amiga soul by tapping Agnus, Denise and Paula.
Perihelion gameplay consists of flip-screen exploration, text input queries and tactical turn-based combat (AP-based). The flip-screen active drawspace is 176x120px whereas the battlefield drawspace is 224x128px [1]. The battlefield scrolls in tile increments.
Perihelion is one of the very few pre-Fallout cRPGs to feature excellent audiovisuals, mechanics and presentation. If only Perihelion came out in the Amiga's heyday of 1989-90 instead of... 1993.
Perihelion was distributed on 4x 3.5" 880kB diskettes.
- Perihelion manual: 66 pages
[1]
Flip-screen cRPG active drawspace size comparison (in horizontal and vertical pixels):
- Dungeon Master Atari ST 1987: 16-color 224x136 drawspace
- Pool of Radiance IBM PC 1988: 16-color EGA 88x88 drawspace
- Bloodwych Amiga 1989: 16-color 2x 128x76 drawspaces
- Eye of the Beholder IBM PC 1991: 256-color VGA 176x120 drawspace
- Fate Gates of Dawn Amiga 1991: 32-color 176x107 drawspace
- Black Crypt Amiga 1992: 64-color 208x140 drawspace
- Dark Queen of Krynn IBM PC 1992: 256-color VGA 88x88 drawspace
- Lands of Lore IBM PC 1993: 256-color VGA 176x120 drawspace
- Hired Guns IBM PC 1993: 256-color VGA 4x 140x82 drawspaces
- Perihelion The Prophecy Amiga 1993: 32-color 176x120 drawspace
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