Giganoid
Starvision of Denmark released Giganoid exclusively for the Amiga in 1988. Giganoid is a bat-and-ball block-breaker and clone of Taito's Arkanoid of 1986.
Giganoid is set in a galaxy ruled by the Masterdemon. There are 50 rounds in the Masterdemon's labyrinth, along with bonus rounds against the Demon, Gatekeeper and Grandmaster.
Giganoid includes the six drop-down capsules of Arkanoid: Break, Catch, Expand, Laser, Paddle and Slow. However, Disruption is only x2, not x3. Players have less time to release the ball in Giganoid than they do in Arkanoid. In addition, there are no floating aliens.
Otherwise, Giganoid gameplay and features are practically identical to Arkanoid. Giganoid audiovisuals are not as good as Arkanoid, but Giganoid basically gave 1988 block-breakers fans 50 more rounds of Arkanoid-like action, so they did not have much to complain about.
Giganoid is mouse-controlled, displays in 16-color 320x200.
Giganoid was designed and programmed by Lars Bendrup, drawn by Torben Larsen and composed by Pascal De Sapio. Giganoid rounds were designed by Jan Nielsen, Mads Rasmussen, Søren Grønbech, Ivan Sølvason, Lars Bendrup.
Giganoid was published by Swiss Computer Arts.
cf. Block-breakers:
Indexes:
- Arkanoid Amiga 1988 Discovery Software International
- Arkanoid 2 Amiga 1988 Imagine Software Peter Johnson
- Krakout Commodore 64 Gremlin Graphics 1987
- Bolo Atari ST Meinolf Schneider 1987
- Jinks Amiga Rainbow Arts Uwe Jonsson 1988
Indexes:
- Amiga Games Reviews (Index to all Amiga game reviews)
- Computer Game Reviews (Index to all computer game reviews)
- History of Computer Games (Master Index)
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