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Powerdrome Atari ST Electronic Arts Michael Powell 1988


Powerdrome: Original Version



Michael Powell released Powerdrome for the Atari ST in 1988. Published by Electronic Arts, Powerdrome was designed, programmed, drawn and composed by Michael Powell.

The Atari ST version of Powerdrome is the original version of Powerdrome.

Powerdrome is a futuristic 3D racing simulation notable for its sophisticated controls, smooth flat-shaded 3D rendering engine and a feature-list that includes the kitchen sink. In Powerdrome players assume the role of a Typhoon pilot who competes against four rivals in the Powerdrome XXIV.

Powerdrome Features List


  • 16-color 320x200 display
  • Flat-shaded 3D rendering engine
  • Drop-shadowed 3D Typhoon racers
  • Seamlessly race overground and underground in three dimensions
  • Track walls can contract and expand vertically & horizontally (crusher gates)
  • 1x Season constitutes 6x Races
  • Practice, Qualifying & Race modes versus 4x opponents
  • 6x planet-tracks with different atmosphere, gravity & weather
  • 7x tracks (incl. Test Oval)
  • Tracks employ verticality (Descent 1995)
  • 10x in-cockpit indicators
  • Rear-view mirror
  • Typhoon control: roll left/right & Pitch up/down
  • Typhoon control: right-click to open throttle / left click to brake
  • Roll/pitch bias slider
  • Tailorable aerofoil sensitivity
  • Tailorable fuel economy & oxygen filters
  • Tailorable no. of laps
  • Typhoon speed modified by onboard fuel quantity
  • Afterburners grant +30% speed
  • Engine on/off toggle
  • Wall proximity audible warning on/off toggle
  • Displays: Lap Time, Position, Lead Time
  • Call up Rescue Craft
  • Sound effects on/off toggle
  • 2D animated articulated Robopit with 5x Typhoon-part replacement controls
  • Pitch lock on/off toggle
  • In-pits Tune-up screen with refuel & repair
  • 2-player head-to-head datalink play via null modem cable (dual-machine datalink)

Powerdrome was released on the Amiga in 1989.

Powerdrome IBM PC MS-DOS 1990



Michael Powell of Electronic Arts released Powerdrome for IBM PC MS-DOS in 1990.

PC Powerdrome displays in monochrome Hercules 640x400, 4-color CGA 320x200, 16-color EGA, Tandy or VGA 320x200.

PC Powerdrome is toggleable between wireframe and flat-shaded 3D via the W-key. In addition, the cockpit is drop-away via the V-key and the viewpoint is toggleable between first-person and third-person perspective via F1.

PC Powerdrome was distributed on 1x 3.5" 720kB DD diskette or 1x 5.25" 360kB floppy disks and extracts and installs to hard disk drive via custom installer. The install size is 380K and consists of 16 files.

PC Powerdrome supports keyboard, mouse and joystick control.
PC Powerdrome copy protection: Reference to game manual.

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