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Powerdrome Atari ST Electronic Arts Michael Powell 1988


POWERDROME



Michael Powell released Powerdrome for the Atari ST in 1988. Published by Electronic Arts, Powerdrome was designed, programmed, drawn and composed by Michael Powell.

Powerdrome is a futuristic 3D racing simulation notable for its sophisticated controls, smooth flat-shaded 3D rendering engine and a feature-list that includes the kitchen sink. In Powerdrome players assume the role of a Typhoon pilot who competes against four rivals in the Powerdrome XXIV.

Powerdrome Features List


  • Flat-shaded 3D rendering engine
  • Drop-shadowed 3D Typhoon racers
  • Seamlessly race overground and underground in three dimensions
  • Track walls can contract and expand vertically and horizontally
  • 1x Season constitutes 6x Races
  • Practice, Qualifying & Race modes
  • 6x planet-tracks with different atmosphere, gravity & weather
  • 7x tracks (incl. Test Oval)
  • Tracks employ verticality (Descent 1995)
  • 10x in-cockpit indicators
  • Rear-view mirror
  • Typhoon control: roll left/right & Pitch up/down
  • Typhoon control: right-click to open throttle / left click to brake
  • Roll/pitch bias slider
  • Tailorable aerofoil sensitivity
  • Tailorable fuel economy & oxygen filters
  • Tailorable no. of laps
  • Typhoon speed modified by onboard fuel quantity
  • Afterburners grant +30% speed
  • Engine on/off toggle
  • Wall proximity audible warning on/off toggle
  • Displays: Lap Time, Position, Lead Time
  • Call up Rescue Craft
  • Sound effects on/off toggle
  • 2D animated articulated Robopit with 5x Typhoon-part replacement controls
  • Pitch lock on/off toggle
  • In-pits Tune-up screen with refuel & repair
  • 2-player head-to dead datalink play via null modem cable

Powerdrome was released on the Amiga in 1989 and on PC DOS in 1990.

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