Energy SMAC
Energy is a SMAC Resource and the currency of Planet in Firaxis' TBS Game of 1999, Sid Meier's Alpha Centauri (SMAC).
Energy speeds research and increases wealth. Energy Reserves aka the treasury increases in size based on SMAC Economy.
Terraforming Energy Resources
Special Energy Resource Squares
Special Energy Resource squares produce two additional units of energy per turn. Squares in the Uranium Flats and Geothermal Shallows produce one additional unit.
Increase Energy via Base Facilities
SMAC Energy Allocation
The Energy surplus can be adjusted to prioritize Labs, Psych or Economy.
In prioritizing Labs, the discovery rate of Technology, Base Facilities and Secret Projects is increased (Research) whereas Psych is for generating Talents (which assist in Drone management) and Economy increases the Energy Reserve (money in the bank).
Energy Summary
Energy is produced in squares with Solar Collectors, particularly those at high Altitudes.
Depending on the Energy Allocation which you have made on the Social Engineering screen, all the energy you produce is divided among three priorities: Economy, Labs, and Psych. Some of the energy a base produces may also be lost to Inefficiency.
Energy allocated to your Economy is added, as energy credits, to your Energy Reserves, which function as your treasury for monetary transactions.
Energy allocated to Labs is used to conduct scientific research. The more energy you allocate to Labs, the quicker you will make technological breakthroughs.
Your Energy Reserves represent stored energy. Your reserves function as your treasury for monetary transactions.
Your energy reserves increase depending on the amount of Energy you allocate to Economy on the Social Engineering screen.
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