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Efficiency SMAC Sid Meier's Alpha Centauri


Efficiency SMAC



Efficiency is a SMAC Social Engineering Society Effect in Firaxis' TBS Game of 1999, Sid Meier's Alpha Centauri (SMAC). Efficiency ensures that SMAC Energy production is not lost.

  • -4, ECONOMIC PARALYSIS
  • -3, Murderous inefficiency
  • -2, Appalling inefficiency
  • -1, Gross inefficiency
  • 0, High inefficiency
  • 1, Reasonable efficiency
  • 2, Commendable efficiency
  • 3, Exemplary efficiency
  • 4, PARADIGM ECONOMY

Inefficiency SMAC


Inefficiency is the loss of Energy production from colony expansion. Inefficiency factors in Base proximity to Headquarters and SMAC Social Engineering politics. Inefficiency can be mitigated by building Children's Creche.

Note that Human Hive is immune to negative inefficiency.


SMAC Guide Units SMAC Modules SMAC
Factions SMAC Chassis SMAC Reactors SMAC
Base Facilities SMAC Weapons SMAC Unit Special Abilities SMAC
Technology Tree SMAC Armor SMAC Secret Projects SMAC

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