- Detect Invisibility (Divination)
- Level: 2
- Range: 0
- Duration: Instant
- Casting Time: 2
- Area of Effect: 70 foot radius
- Saving Throw: None
When the wizard casts a detect invisibility spell, he is able to see clearly any objects or beings that are invisible, as well as any that are astral, ethereal, or out of phase. In addition, it enables the wizard to detect hidden or concealed creatures (e.g., thieves in shadows, halflings in underbrush, and so on). It does not reveal the method of concealment or invisibility, except in the case of astral travelers (where the silver cord can be seen). It does not reveal illusions or enable the caster to see through physical objects. Note: if an invisible creature enters the area of effect after the spell has already been cast, then the creature will remain invisible.
***
◦ Detect Invisibility (Divination, SCRL87): AoE divination that reveals enemies hiding under the effects of conventional stealth or invisibility. The problem is that not many enemies employ stealth or invisibility.
Rank: Mid-tier.
Baldur's Gate | Baldur's Gate Mage | Baldur's Gate Magic |
Baldur's Gate Best Spells | Baldur's Gate Sorcerer | Baldur's Gate Magic Resistance |
No comments:
Post a Comment
Note: only a member of this blog may post a comment.