Boss Fight, Icewind Dale 2

Part XIII of the Icewind Dale 2 Walkthrough. Continuing from Part XII: Severed Hand.

Boss Fight Icewind Dale 2



The Icewind Dale 2 Boss Fight consists of a two-phase battle against the cambion twins, Isair and Madae.

You have found Isair and Madae (2,250 XP, Character Exported).



It doesn't matter what you say in response to Isair's question; the Icewind Dale 2 Boss Fight is on! You can see -- thanks to Spellcraft which shows the spells being cast over the head of the caster who is casting them -- that Isair opens proceedings by casting Aegis and Madae opens by casting Holy Aura, in addition to their pre-buffs (Isair is protected by Seven Eyes). You can also see that I am immediately casting Horrid Wilting...


You can beat Isair & Madae with the Horrid Wilting Spell.

You know, I would have liked to go into great detail about tactics, but there is not much to say at the end of the day. Basically, Horrid Wilting consistently damaged Isair and Madae enough to quickly trigger their fall-back dialogue (i.e, when either one of them reaches Badly Injured status).


I tried the tactic several times, thinking I was just getting lucky or something was glitching out, but no, it really is this easy. Their pre-buffs and openers don't protect them from Horrid Wilting; a single casting of which can inflict 134 magic damage on Isair (who sports 10/- magic). Now, being of Evil alignment, you are immune to Madae's devastating Blasphemy (an invaluable perk), so just keep your distance from Isair's on-hit Black Blade of Disaster stun (which goes through Mirror Image and can ruin you), and unleash several Horrid Wiltings in a row. It gets the job done, every time.

Why not DBFB? That works on Madae only. Mordenkainen's Sword? Both Isair and Madae sport 25/- DR, meaning each hit inflicts just two points of damage. IOW, useless.

In addition, the enemy that must die in order to trigger the fall back is the summon-spam wizard, Buvai de'Naly (Finger of Death). So yeah, the Twins fall back to the Radiant Pool in order to regain their power, but it does them no good because we purified the waters.


After which, one or two more castings of Horrid Wilting seems to trigger the defeat dialogue.


You have defeated Isair and Madae, the Legion of the Chimera, and saved the Ten Towns. Your names shall be legendary within all Icewind Dale (7,425 XP).

Quite an anti-climactic ending but it's the journey that counts and this series of posts is called "Best/Easy", right?

Suffocate seems to work on the Twins, too (at least, after the fall back when they no longer have SR or wards active), but there is no need to slow them or slowly damage them when you can just unleash Horrid Wilting and trigger their fall back and defeat.

I didn't mention Mourn T'orgh, Zilvar T'orgh, Serak, Tilzen Ghaun or Phaen Xyltin because they are of no concern. It's only Isair, Madae and Buvai de'Naly that you need to look out for.

Proof of damage:

Boss Fight Icewind Dale 2: Phase 1: Throne



Boss Fight Icewind Dale 2: Phase 2: Pool




cRPG Blog Horde Fortress Icewind Dale 2 Kuldahar Icewind Dale 2
Icewind Dale 2 Western Pass Icewind Dale 2 Dragon's Eye Icewind Dale 2
Icewind Dale 2 Review Ice Temple Icewind Dale 2 Severed Hand Icewind Dale 2
Icewind Dale 2 Walkthrough Fell Wood Maze Icewind Dale 2 Boss Fight Icewind Dale 2
Targos Icewind Dale 2 Black Raven Monastery IWD2 Build: Dreadmaster of Bane IWD2
Shaengarne Bridge IWD2 Underdark Icewind Dale 2 Build: Sorcerer Icewind Dale 2

1 comment:

  1. AnonymousJune 28, 2019

    Great tutorial! Had much fun playing with a sorcerer like this. Cheers!

    ReplyDelete

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