Totally Games released Star Wars: X-Wing for IBM PC MS-DOS 3.1 in March of 1993. X-Wing was designed by Lawrence Holland and Edward Kilham; its flat-shaded 3D engine was programmed by Peter Lincroft.
The sequel to Star Wars: X-Wing is Star Wars TIE Fighter of 1994.
Star Wars: X-Wing was distributed on 6x 5.25" 1.2 MB HD floppy disks or 5x 3.5" 1.44MB HD diskettes. Star Wars: X-Wing extracts and installs to hard disk drive via X-Wing Space Combat Simulator Installation Program. The install size is 12.5 megs (284 files). Installation time for Star Wars: X-Wing is approximately 20 minutes.
Star Wars: X-Wing requires an i80386 with 550K of free conventional RAM and 512K 3.2 EMS RAM. Star Wars: X-Wing requires 384K of EMS for full in-game audio and can address up to 896K of EMS in total. X-Wing cannot address XMS RAM (EMM386 converts XMS to EMS). X-Wing supports 386 MAX and QEMM386 memory managers. Star Wars: X-Wing cockpit graphics consume 192K of EMS RAM.
Star Wars: X-Wing audio supports AdLib, Roland, General MIDI (GMIDI), Sound Blaster, Sound Blaster Pro, Roland (sythnesized music and sound effects) with Sound Blaster (digitized sound effects and speech) and General MIDI with Sound Blaster.
Star Wars: X-Wing Features
- 256-color VGA 320x200
- Flat-shaded 3D graphics engine
- Sprite-scaled explosions
- 3D-polygonal models of Imperial and Rebel Alliance spacecraft
- Three Rebel Starfighters with 17 cockpit views each (X-Wing, A-Wing, Y-Wing)
- Historically-accurate combat training versus Imperial Forces
- Authentic Star Wars Dogfighting
- Three Tours of Duty
- 50 Deepspace and Death Star-surface Missions
- Hit & Run Raids / Escort Missions
- Pilot Promotions, Decorations & Awards
Star Wars: X-Wing Starfighter Pilot Manual: 20 pages
Star Wars: X-Wing Farlander Papers: 95 pages
Star Wars: X-Wing Official Strategy Guide: 418 pages
Star Wars: X-Wing copy protection: Manual-reference
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