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Ishar 2: Messengers of Doom IBM PC MS-DOS 1993 Silmarils


Ishar 2: Messengers of Doom



Silmarils of France released Ishar 2: Messengers of Doom for IBM PC MS-DOS in 1993. Ishar 2: Messengers of Doom is the sequel to Ishar: Legend of the Fortress of 1992 and the prequel to Ishar 3: The Seven Gates of Infinity of 1994.

Ishar 2: Messengers of Doom was conceived by Michel Pernot and Pascal Einsweiler; was programmed by Michel Pernot, André Rocques and Fabrice Hautecloque; was drawn by Jean-Pascal Einsweiler, Jean-Christophe Charter and Eric Galand; and was composed by Fabrice Hautecloque.

The object of Ishar 2 is to free Zach's Island from the monk of chaos, Shandar.

Ishar 2 displays in 256-color VGA 320x200. Ishar 2 employs 400,000 drawspaces 256x113px in size (yes, the drawspace size is smaller than the original Ishar's drawspace of 256x126).

Ishar 2 features seven islands to explore, potion recipes, one dozen offensive spells, 13 defensive spells and seven specific spells. Over Ishar, the user interface has been improved, the gameworld is much larger and saving the game is free, not 1,000 GP.

Ishar 2 requires an i80386 CPU and 4 megs of RAM and was distributed on 2x 3.5" 1.44MB HD diskettes. The hard disk drive install size is 3 megs (155 files).

Ishar 2: Messengers of Doom Manual: 33 pages.

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