Duke Nukem Original Versions
Duke Nukem is a run and gun and FPS shooter franchise developed by Apogee and 3D Realms for IBM PC MS-DOS.
Duke Nukem IBM PC MS-DOS 1991
Apogee Software's original Duke Nukem was coded by Todd Replogle for IBM PC MS-DOS in 1991. Duke Nukem is a side-on run and gun game that scrolls both hoziontally and vertically in 8x8 blocks (as opposed to smooth per-pixel scrolling). Suffice it to say that Duke Nukem's scrolling was awful, even for 1991: the Amiga was hosting shooters with 50 FPS per-pixel scrolling in 1987; the C64 in 1985.
That said, Duke Nukem was excellently presented and pretty playable in 1991. Movement modes include firing, jumping and swinging from platforms. There are also teleporters, a grappling hook and conveyor belts.
Duke Nukem's 1 meg of graphics displays in 16-color EGA 320x200. Duke Nukem also features a dual-scrolling playfield and 360° sprite rotation. Duke Nukem supports joystick control.
Duke Nukem was originally spelled Duke Nukum.
The three-episode, 16-level full commercial release version of Duke Nukem was distributed on 1x 3.5" 720kB DD diskette and extracts and installs to hard disk drive via Duke Nukum Installer and PKSFX Fast! Self-extract Utility v2.04g by PKWARE. The install size is 2.8 megs and consists of 171 files.
Duke Nukem 2 IBM PC MS-DOS 1993
Duke Nukem 2 was released by Apogee Software for IBM PC MS-DOS 3.3 in 1993. Duke Nukem 2 was programmed by Todd Replogle.
The four-episode Duke Nukem 2 displays in 256-color VGA 320x200. However, the scrolling and sprite-shifting is still not smooth even though super-smooth 2D VGA games existed in 1991.
Still, Duke Nukem 2 is a well-presented arcade-action game like its predecessor, but more playable as well due to Duke's increased manoeuvrability.
Duke Nukem 2 requires 560K of free conventional RAM. Duke Nukem 2 audio officially supports Sound Blaster or AdLib only.
Duke Nukem 2 was distributed on 2x 3.5" 1.44MB HD diskettes and extracts and installs to hard disk drive via Duke 2 Nukem Installer and PKSFX Fast! Self-extract Utility v2.04g by PKWARE. The install size is 5.8 megs and consists of 10 files.
Duke Nukem 3D IBM PC MS-DOS 1996
3D Realms Entertainment released Duke Nukem 3D for IBM PC MS-DOS in January of 1996. Duke Nukem 3D was programmed by Ken Silverman, Mark Dochtermann and Todd Replogle.
Duke Nukem 3D is a first-person shooter that features texture-mapped 3D and sprite-scaling.
Duke Nukem 3D displays in 256-color VGA 320x200 as standard, but also supports VESA 320x200 and square-pixel SVGA VESA 2.0 640x480 and 800x600.
Duke Nukem 3D requires an i80486DX2-66 MHz CPU and 8 megs of RAM, but a Pentium processor, 16 megs of RAM and PCI Local Bus Video is recommended.
Duke Nukem 3D audio supports Gravis UltraSound, Sound Blaster, SoundMan 16, SoundScape, Pro Audio Spectrum and Disney/Tandy Sound Sources.
Duke Nukem 3D supports the Gravis Gamepad.
Duke Nukem 3D was distributed on 1x CD-ROM and extracts and installs to hard disk drive via Duke 3D Installer. The install size is 30 megs and consists of 32 files.
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