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Midwinter IBM PC Maelstrom Games Mike Singleton


Midwinter IBM PC 1989



Maelstrom Games released Midwinter for Atari ST and IBM PC MS-DOS in 1989. The Amiga version was released in 1990. Midwinter was conceived and designed by Mike Singleton. The IBM PC version was coded by David Ollman.

Back in 1989 Midwinter allowed you to ski down a mountain slope at high speed and glide over the terrain in a hang-glider; the game's realism and immersion were off the charts.

Those who did not play Midwinter when it came out can never understand what it was like to play games like this in 1989.

Midwinter came out long before its time; it came out a decade before "open-world" became a low-brow game-design cash-cow (Morrowind).

Midwinter Features


  • Flat-shaded real-time 3D graphics
  • Fractal-generated terrain
  • Light-sourced terrain
  • 256-color VGA 320x200
  • 160,000 square-mile open-world landmass to explore
  • Skiing, hang-gliding, cable car, snow buggy
  • Sniping & sabotage
  • 32 characters / 14 stats each
  • Icon-driven user interface

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