F-15 Strike Eagle 2 MicroProse, 1989


F-15 Strike Eagle 2



F-15 Strike Eagle 2 is a 16 bit combat flight simulator coded by MPS Labs for MicroProse on IBM PC MS-DOS and 16-bit Amiga and Atari ST microcomputers (1989).

The original F-15 Strike Eagle was released on 48 kbytes Atari 8 bit 400/800 by MicroProse in 1984:


Running in CGA 320x200 display mode, the IBM PC Booter version of 1985 required an i808x and 128 kbytes RAM:


In F-15 Strike Eagle 2, the player pilots the McDonnell Douglas F-15E Strike Eagle.

There are two scenarios added onto those in F-19 Stealth Fighter:

  • Libya
  • The Persian Gulf
  • Vietnam
  • The Middle East
  • The North Cape
  • Central Europe


F-15 Strike Eagle 2 is a simplified version of F-19. For example, you cannot choose your armaments. Another difference is that F-19 is about stealth tactics whereas F-15 is more about action and dogfighting.

F-15 Strike Eagle 2Armaments


  • M61A1 20mm Vulcan (six-barrel gatling gun-style cannon)
  • AIM-9M  Sidewinder
  • AIM-120A AMRAAM
  • AGM-65D Maverick air-to-ground missile

F-15 Strike Eagle 2 Combat Maneuvers


  • Turning Inside
  • Scissors Turn
  • Immelmann Turn
  • Split-S Turn
  • Yo-Yo Turn

The above screencaps show the Amiga version.

F-15 Strike Eagle 2 MS-DOS



The MS-DOS version supports 256-color VGA graphics. However, its dithering technique shows that it does not take full advantage of VGA's palette range: the in-cockpit views look no better than 16-color Falcon 1988. However, the land-and-sky color gradients constitute a notable graphical improvement over Falcon and the Amiga version of F-15.

In fact, F-15 is the first flight sim to employ land-and-sky color gradients. Viewport graduated detail can be increased and decreased via Alt-D.

Of course, on i80386es the MS-DOS version's framerate is much smoother than the Amiga version's framerate; thus, the MS-DOS version is the best version to play.
 

No comments:

Post a Comment

Note: only a member of this blog may post a comment.