NWN Rogue Build
In Neverwinter Nights, pure Rogue builds should have martial, stealth, social and detection skills. They should be nimble and mobile on the battlefield.
This is a pure dual-wielding Finesse Rogue (rapier NWN) with Hide in Plain Sight (HiPS) from one Shadowdancer level.
NWN Rogue Build Foundation
- Stats: 10-18-10-8-Int 16-8.
- Human NWN, Neutral Good.
While building, remember the requirements for Shadowdancer:
- Skills: Hide 10 ranks, Move Silently 8 ranks, Tumble 5 ranks
- Feats: Dodge, Mobility
NWN Rogue Build Progression
- 01. Rogue (1): Ambidexterity, Two-Weapon Fighting, Sneak Attack NWN 1d6
- 02. Rogue (2): Evasion
- 03. Rogue (3): Weapon Finesse, Uncanny Dodge I, Sneak Attack 2d6, AB +2, +2
- 04. Rogue (4): Dexterity +1
- 05. Rogue (5): Sneak Attack 3d6
- 06. Rogue (6): Dodge, Uncanny Dodge II
- 07. Rogue (7): Sneak Attack 4d6
- 08: Rogue (8): Dexterity +1, AB +7/+2, +7
- 09: Rogue (9): Mobility, Sneak Attack 5d6
- 10: Rogue (9) Shadowdancer (1): Hide in Plain Sight
- 11: Rogue (10) Shadowdancer (1): Improved Evasion
- 12: Rogue (11) Shadowdancer (1): Improved Critical NWN: Rapier, Sneak Attack 6d6, Uncanny Dodge III, Dexterity +1
- 13: Rogue (12) Shadowdancer (1): --
- 14: Rogue (13) Shadowdancer (1): Crippling Strike, Sneak Attack 7d6
- 15: Rogue (14) Shadowdancer (1): Improved Two-Weapon Fighting, Uncanny Dodge IV, AB +11/+6, +11/+6
- 16: Rogue (15) Shadowdancer (1): Sneak Attack 8d6, Dexterity +1, AB +13/+8/+3, +13/+8
- 17: Rogue (16) Shadowdancer (1): Slippery Mind
- 18: Rogue (17) Shadowdancer (1): Spring Attack, Sneak Attack 9d6, Uncanny Dodge V
- 19: Rogue (18) Shadowdancer (1): --
- 20: Rogue (19) Shadowdancer (1): Defensive Roll, Sneak Attack 10d6, Dexterity +1
- 21: Rogue (20) Shadowdancer (1): EPIC CHARACTER, Great Dexterity I, Uncanny Dodge VI
- 22: Rogue (21) Shadowdancer (1): EPIC ROGUE, Sneak Attack 11d6
- 23: Rogue (22) Shadowdancer (1): --
- 24: Rogue (23) Shadowdancer (1): Armor Skin, Sneak Attack 12d6
- 25: Rogue (24) Shadowdancer (1): Improved Sneak Attack I
- 26: Rogue (25) Shadowdancer (1): Sneak Attack 13d6
- 27: Rogue (26) Shadowdancer (1): Epic Dodge, AB +21/+16/+11, +21/+16
Without items, has 30 skillranks in 12 skills. If going pure Rogue, I recommend:
- Thief utility: Open Lock, Disable Trap, Pick Pocket, Lore
- Combat: Set Trap, Tumble NWN, Spellcraft NWN, Use Magic Device NWN, Hide / Move Silently (scouting)
- Social: Bluff / Persuade
- Detection: Search, Spot / Listen
Hide in Plain Sight Rogue Build
Hide in Plain Sight NWN is powerful. We can Sneak Attack NWN, disengage, hide, Sneak Attack disengage, hide -- rinse repeat until enemy dead.
Note that dual-wielding with Finesse delays our Shadowdancer level by 2 character levels (HiPS can be taken as early as 8th). However, I wanted this Rogue to dual-wield with Finesse as early as possible (3rd level). If you want HiPS at 8th, rearrange feat selections accordingly. Then, wield one melee weapon or a ranged weapon.
Epic Dodge NWN
- Type of Feat: General
- Prerequisite: 21st level, Dexterity 25+, Dodge, Tumble 30 ranks, Improved Evasion and Defensive Roll.
- Specifics: The character avoids the first attack each round.
- Use: Automatic.
Best Rapiers Neverwinter Nights
The best Rapiers for dual-wielding are Bleederkin and Devil's Sting, crafted by Rizolvir.
[NW_WSWMRP006, qx_sting].
Rogue Monk Build
The Monk variant dual-wields Kamas with Flurry of Blows for +1 attack; also gains Cleave NWN for frequent opportunistic +attack:
cf. Kama Monk Build NWN.
- 01. Rogue (1): Ambidexterity, Two-Weapon Fighting, Sneak Attack 1d6
- 02. Rogue (1) Monk (1): Cleave, Evasion, Flurry of Blows, Improved Unarmed Strike, Stunning Fist
- 03. Rogue (2) Monk (1): Weapon Finesse, AB +3, AB +3
- 04. Rogue (3) Monk (1): Dexterity +1, Uncanny Dodge I, Sneak Attack 2d6
- 05. Rogue (4) Monk (1): --
- 06. Rogue (5) Monk (1): Dodge, Sneak Attack 3d6
- 07. Rogue (6) Monk (1): Uncanny Dodge II, AB +6/+3, +6
- 08: Rogue (7) Monk (1): Dexterity +1, Sneak Attack 4d6
- 09: Rogue (8) Monk (1): Mobility
- 10: Rogue (8) Monk (1) Shadowdancer (1): Hide in Plain Sight
- 11: Rogue (9) Monk (1) Shadowdancer (1): Sneak Attack 5d6
- 12: Rogue (10) Monk (1) Shadowdancer (1): Dexterity +1, Spring Attack, Improved Evasion, AB +10/+7/+4, AB +10
- 13: Rogue (11) Monk (1) Shadowdancer (1): Sneak Attack 6d6, Uncanny Dodge III
- 14: Rogue (12) Monk (1) Shadowdancer (1): --
- 15: Rogue (13) Monk (1) Shadowdancer (1): Sneak Attack 7d6, Improved Two-Weapon Fighting, Crippling Strike, AB +12/+9/+6, AB +12/+9
- 16: Rogue (14) Monk (1) Shadowdancer (1): Dexterity +1, Uncanny Dodge IV, AB +14/+11/+8/+5, AB +14/+11
- 17: Rogue (15) Monk (1) Shadowdancer (1): Sneak Attack 8d6
- 18: Rogue (16) Monk (1) Shadowdancer (1): Improved Critical: Kama, Slippery Mind, AB +16/+13/+10/+7, AB +16/+13
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