IMPRISONMENT: Baldur's Gate 2 BG2



Imprisonment is a Baldur's Gate spell in BioWare's cRPG of 2000, Baldur's Gate 2.

  • Imprisonment (Abjuration) [SCRL9S]
  • Level: 9
  • Range:  Touch 
  • Duration: Permanent
  • Casting Time: 9
  • Area of Effect: 1 creature
  • Saving Throw: None 

When the imprisonment spell is cast and the victim is touched, the recipient is entombed in a state of suspended animation in a small sphere far beneath the surface of the earth. The victim remains there unless a reverse of the spell, freedom, is cast. Otherwise, the victim will remain there as long as the earth exists, rather a horrible fate, actually.  If a freedom spell is cast in the area where the creature was imprisoned then he will reappear exactly where he was last standing. Dispel magic will not free creatures trapped in this manner.  There is no saving throw.


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Even though we don't get to loot their corpses, kill XP is rewarded for imprisoning enemies. If we cast Freedom afterwards, we can imprison the enemy again and again for more XP.

Imprisonment is one of the few spells that is both no-save and MR-bypassing.

If the player character (Charname) is imprisoned, it is instant game over.

Counter: Freedom spell

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