Yo! Joe!
Scipio of Germany released Yo! Joe! for the Amiga in 1993. Yo! Joe! is a top-tier platform game that features single-player or 2-player simultaneous action.
In Yoe! Joe! players assume the role of either Joe Maroni or Nat Gonzales as they seek to rid the hood of Black-Sect forces led by Professor X. The object of Yo! Joe! is to collect goodies and kill baddies en route to the exit, which is usually blocked by a big baddie, culminating in Professor X.
Yo! Joe! scrolls multi-directionally at 50 FPS in 32-color 320x256. Overall, the audiovisuals are rock-solid and the stages feature enough variation.
Joe and Nat can walk left and right, crouch, crawl, slide, swim, jump low and high, jump-kick, climb onto platforms and pick up objects. Once collected, Joe and Nat can wield nunchaku, shuriken, crowbar, chainsaw and petrol bomb against the baddies.
Yo! Joe! was programmed by Harald Hoeppner, Alexander Kurth and Jens Meggars, drawn and designed by Harald Kuhn and composed by Michael Bialas.
Yo! Joe! Features
- Single-player or 2-player coop
- 5x stages: Castle, Labyrinth, Monastery, Kingdom, Prof. X base
- Shoot 'em up bonus stages with parallax scrolling
- Ranged & melee weapons
- Bosses & sub-bosses
- High-quality background graphics
- High-quality articulated sprites
- Super-smooth sky gradients
- Good music but weak sound effects
- Toggleable music & sound effects
- Animated intro & outro
Yo! Joe! was distributed on 2x 3.5" 880kB DD diskettes. It was not installable to hard disk drive.
Indexes:
- History of Computer Platform Games (Chronological platform game coverage)
- Amiga Games Reviews (Index to all Amiga game reviews)
- Computer Game Reviews (Index to all computer game reviews)
- The First REAL Amiga Game
- Best Amiga Games
- History of Computer Games 1976-2024 (Master Index)
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