Helicopter Civ2
Helicopter is a Civilization 2 Unit in MicroProse's TBS Game of 1996, Civilization 2. Helicopter ignores enemy zones of control, ignores city walls, and can spot enemy submarines in adjacent squares.
- Cost: 100
- Movement: 6
- Attack: 10
- Defense: 3
- Hit Points: 2
- Firepower: 2
- Prerequisite: Combined Arms
The concept that was to become the modern helicopter was first explored by artist/engineer Leonardo da Vinci. He made sketches of a rotor-driven aircraft in the early 16th century. It was not until 1939, however, that the first practical helicopter design was developed. Helicopters have a distinct advantage over fixed-wing aircraft in that they can take off and land vertically. This makes it possible for helicopters to operate in many places that would be too small to accommodate a runway. Today, helicopters are used in civilian roles as rescue vehicles and by law enforcement agencies. All branches of the military utilize many different types of helicopters, from giant cargo and troop carriers to fast and maneuverable gunships used as air support for ground troop operations.
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