Cruise Missile Civilization 2


Cruise Missile Civ2



Cruise Missile is a Civilization 2 Unit in MicroProse's TBS Game of 1996, Civilization 2. Cruise Missile ignores enemy zones of control and city walls.

  • Cost: 60
  • Movement: 12
  • Attack: 20 (18 in v.1.07+)
  • Defense: 0
  • Hit Points: 1
  • Firepower: 3
  • Prerequisite: Rocketry

One of the most effective weapons in modern military arsenals is the cruise missile. Cruise missiles such as the AGM-86 and the Tomahawk can be launched against a strategic target hundreds of miles away, traveling low to avoid radar and other means of detection, and hitting its target with unnerving accuracy.  They can also be used against short-range, tactical targets such as ships. In this role, it is often possible for a single, $1 million missile to seriously damage or even destroy $80 million warships. These versatile weapons can be launched from air, sea, or land with equal effectiveness.

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