Cruise Missile Civ2
Cruise Missile is a Civilization 2 Unit in MicroProse's TBS Game of 1996, Civilization 2. Cruise Missile ignores enemy zones of control and city walls.
- Cost: 60
- Movement: 12
- Attack: 20 (18 in v.1.07+)
- Defense: 0
- Hit Points: 1
- Firepower: 3
- Prerequisite: Rocketry
One of the most effective weapons in modern military arsenals is the cruise missile. Cruise missiles such as the AGM-86 and the Tomahawk can be launched against a strategic target hundreds of miles away, traveling low to avoid radar and other means of detection, and hitting its target with unnerving accuracy. They can also be used against short-range, tactical targets such as ships. In this role, it is often possible for a single, $1 million missile to seriously damage or even destroy $80 million warships. These versatile weapons can be launched from air, sea, or land with equal effectiveness.
No comments:
Post a Comment
Note: only a member of this blog may post a comment.