A e s t h e t i c A p p r e c i a t i o n o f B G 2
P a r t I I : O u t s k i r t s & T o w n s
• Part I: Districts of Athkatla • Part II: Outskirts & Towns • Part III: Far-flung Regions • Part IV: Throne of Bhaal • Part V: The Tower versus The Keep.
D e A r n i s e F o r t r e s s
Odd that they didn't fit the entire building completely on the map, don't you think? There is plenty of space for it.
T r a d e m e e t
The Skinner Murder quest (which is picked up in the Bridge District) is finally solved in Trademeet. Cernd can be recruited here as part of the major sidequest that takes us to the Druid Grove. This quest is unique in that it's one of the very few in the campaign that check Charname's alignment in order to offer a second solution to it.
D r u i d G r o v e
Trolls, trolls, trolls. If you didn't get enough of them during the liberation of De Arnise, you would surely get enough of them here. This is one of the prettiest maps in the game, with some very nice music.
U m a r H i l l s
This is one of the most boring areas in the campaign. Valygar can be recruited here and Mazzy is found in the Shadow Temple, nearby. Evil characters can have some guy make them human flesh armor after they have returned from the Underdark with the appropriate items. The piece of flesh is found in the Bridge District, during the Skinner Murders quest.
W i n d s p e a r H i l l s
This is the approach to Firkraag's dungeon, which you can see in the northeast. The acorns you were given in the Chateau can finally be given to the dryads in the southeast.
Next up: Far-flung Regions.
E o P
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