Future Wars IBM PC 1990
Delphine Software International of France released Future Wars for IBM PC MS-DOS in 1990. Future Wars was the first Delphine game to employ the Cinematique engine; that is, Future Wars is a point and click graphics adventure game that features right-click pop-up menus and cinematic audiovisuals and presentation.
Future Wars was originally designed and programmed by Paul Cuisset for the Atari ST and Amiga in 1989. Éric Chahi drew the graphics (cf. Another World 1991).
The IBM PC version of Future Wars was programmed by Daniel Morais.
Future Wars is the predecessor to Operation Stealth of 1990 and Cruise for a Corpse of 1991.
In Future Wars players assume to role of an unnamed hero who deals with the threat of alien invasion.
Future Wars Criticism: Pixel-hunting, poor pathfinding, need to be right on top of something to interact with it.
Future Wars is also known as Future Wars: Time Travellers and Future Wars: Adventures in Time.
Future Wars was distributed on 3x 5.25" 360K DS DD floppy disks or 2x 3.5" 720K DD diskettes. The hard disk drive install size is 970K (21 files).
Future Wars Cinematique Engine
- 256-color VGA 320x200.
- Point and click on actor or object to move to the actor or object
- Point and click to a position on the playfield to move to that position
- Left-click moves the character
- Right-click calls up the Activation Menu: Examine, Take, Inventory, Use, Operate, Speak.
Future Wars manual: 4 pages
Future Wars copy protection: color selection
cf.
- Chronological List of Graphics Adventure Games IBM PC MS-DOS
- Early 1990s IBM PC Games that made Amiga owners jealous
- 1980s IBM PC Games that made Atari ST and Amiga owners jealous
- History of Computer Games 1976-2024
- History of 1990s Computer Games
- History of Shoot 'em Ups 1976-2000
- Western Computer-game Machines
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