Rogue Build IWD2
The Rogue build is an Icewind Dale 2 Build in Black Isle's cRPG of 2002, Icewind Dale 2. As a skill-monkey build, Rogue build maxes Int + Dex but still has decent Strength. Rogue build is a good archer and scout as well.
Rogue Build Stats
- IWD2 Race: Tiefling
- IWD2 Class: Rogue
- IWD2 Stats: Recommended IWD2 Rogue stats are: 18-20-16-20-3-1
- Alignment: Neutral Evil
Rogue Build Progression
- 01: Rogue (1): Sneak Attack 1d6, Rapid Shot
- 02: Rogue (2): Evasion
- 03: Rogue (3): Sneak Attack 2d6, Dash
- 04: Rogue (4): Dexterity +1
- 05: Rogue (5): Sneak Attack 3d6
- 06: Rogue (6): Dirty Fighting, Uncanny Dodge
- 07: Rogue (7): Sneak Attack 4d6
- 08: Rogue (8): Dexterity +1
- 09: Rogue (9): Sneak Attack 5d6, Hamstring
- 10: Rogue (10): Improved Evasion
- 11: Rogue (11): Sneak Attack 6d6
- 12: Rogue (12): Dexterity +1, Improved Critical
Gets to crank 9 different skills per level. Basically, ALL skills that are relevant to the class.
From a powergaming perspective, Rogues basically suck in IWD2. That said, they are flavorsome and fun to play around with.
Rogues are devalued by IWD2 for the following reasons:
- There are not many traps and they're not deadly, anyway (no need for Search/Disarm skills)
- ANY lock can be forced open by characters with sufficient Strength scores. Plus, there is the arcane spell, Knock (no need for Open Lock skill)
- Invisibility spells facilitate more reliable scouting (no need for stealth skills)
- Barely any good items can be pick-pocketed (no need for Pick Pocket)
- Rogue-only feats such as Crippling Strike and Hamstring are cool but not very impacting. In addition, Mirror Image > Rogue Evasion and Mind Blank > Rogue Slippery Mind.
- Sneak Attack doesn't work for ranged weapons and Sneak Attacks can only be executed once per four rounds. Subject to certain regulations, in Neverwinter Nights, ranged Sneak Attacks and many-attack Sneak Attacks are possible, which is much cooler.
- High INT builds (e.g, Wizards) can take Rogue skills as cross-class ones without putting a dent into their deep skillpoint pool.
No comments:
Post a Comment
Note: only a member of this blog may post a comment.