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NBA Live 97 IBM PC MS-DOS Hitmen Productions 1996


NBA Live 97 PC DOS



Hitmen Productions of Canada released NBA Live 97 for IBM PC MS-DOS 5.0 and Windows 95 DirectX 3.0 in December of 1996.

NBA Live 97 was preceded by NBA Live 96 of 1995.

NBA Live 97 displays in 256-color or High-Color (65,535-color) VESA 1.2 SVGA 640x480. NBA Live 97 employs 3D texture-mapped playfields and actors. In addition, NBA Live 97 allows for 8 different camera angles, switchable on-the-fly, with tailorable zoom levels.

The PC version of NBA Live 97 was lead-programmed by Rod Reddekopp.

NBA Live 97 requires an Intel Pentium 75 MHz CPU, 400K of free conventional RAM, 12 megs of XMS RAM (16 megs of RAM) and PCI/VLB SVGA graphics card with 1 meg of vRAM. NBA Live 97 is a Rational Systems' DOS/4GW Protected mode run-time v1.97.

NBA Live 97 supports joystick, Gravis Gamepad, Gravis Gamepad Pro, Gravis GrIP 4-player adapter or keyboard control.

NBA Live 97 audio supports Sound Blaster, Sound Blaster 2.0, Sound Blaster 16, Sound Blaster Pro, Sound Blaster Pro 2.0, Sound Blaster AWE-32, Pro Audio Spectrum, Pro Audio Studio, Logitech SoundMan Wave, ESS Audio Drive, Reveal SoundFX Wave 32, Aztech Sound Galaxy, Media Magic ISP-16, Turtle Beach Tropez, Oak Technologies Mozart, Windows Sound System, Gravis UltraSound, Gravis UltraSound MAX and Ensoniq SoundScape.

NBA Live 97 was distributed on 1x CD-ROM and extracts and installs to hard disk drive via NBA Live 97 Install. The install size is 470 megs and consists of 1,500 files.

NBA Live 97 Features


  • 1996-97 NBA schedule accurate to Sept. 25, 1996
  • 29 regular teams, 2 All-star teams and 4 custom teams
  • 60 offensive plays and 10 defensive sets
  • Create 100 custom players and edit stats
  • 1-4 players
  • Free-throw shooting, jump-shots, lay-ups, three-point shots, dunks, blocks, mid-air passes, alley-oops, steals, spin-moves, tip-ins, behind-the-back passes, crossover dribbles, put-back slams and two-foot take off power-slams
  • Fast-breaks: on-the-run passing and Turbo mode
  • Free Agent Pool and Trades
  • Save / Load facility
  • Digitized sound effects and spoken commentary
  • IPX multi-player network play

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