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Destruction Derby IBM PC MS-DOS 1995 Reflections Interactive


Destruction Derby PC DOS



Reflections Interactive of Shadow of the Beast fame released Destruction Derby for IBM PC MS-DOS in October of 1995. Destruction Derby is a car-racing and -demolitions game.

Destruction Derby Features


  • Real-time texture-mapped 3D
  • Full-screen, fully-3D tracks/bowls and 3D cars
  • 2D digitized backdrops
  • Physics-based collisions
  • Locational damage and polygonal debris
  • 4x Game-types: Wreckin' Racing, Stock Car Racing, Destruction Derby, Time Trials
  • Point system based on ramming and wrecking rival cars
  • Controls: Accelerate, Break/Reverse, Turn left/right
  • Single-player, versus mode, max 32-players
  • 4x camera views (F2 cycles)
  • Toggleable Trees, Track Detail, Track & Smoke
  • Replays with fixed and floating camera modes 

Destruction Derby is a v1.97 Rational Systems DOS/4GW Protected Mode run-time. Destruction Derby displays in 256-color VGA 320x200.

Destruction Derby requires an i80486DX 33 MHz CPU, 540K of free conventional memory and 8 megs of RAM, but a Pentium 90 is recommended.

Destruction Derby audio is configured via the Miles Design Audio Interface Library and Sound Configuration Utility.

Destruction Derby digital audio supports Creative Labs Sound Blaster, Creative Labs Sound Blaster Pro, Creative Labs Sound Blaster 16, Creative Labs Sound Blaster AWE-32, Roland RAP-10, Media Vision Pro Audio Spectrum, Gravis UltraSound, New Media Corporation WaveJammer, Ensoniq SoundScape and ESS Technology ES688 digital audio.

Destruction Derby 2 was distributed by Psygnosis on 1x CD-ROM and extracts and installs to hard disk drive via Psygnosis Install Program and PSYUNZIP v2.01 of the PKWARE data compression library. The install size is 15 megs and consists of 95 files.

Destruction Derby was conceived and designed by Martin Edmondson and programmed by Mike Troughton, Russ Lazzari, Robert Trough and Will Musson. Destruction Derby was drawn by Martin Edmondson and Phil Baxter and composed by Tim Swan and Elliot Sumner.

Destruction Derby Tracks


  • Speedway
  • Crossover
  • Ocean Drive
  • Cactus Creek
  • Cty Heat

Destruction Derby Difficulty Levels


  • Rookie Psygnosis
  • Amateur Grim Reaper
  • Pro Smoothie

Destruction Derby Points


  • Wrecking an opponent's car: 10 Points
  • Spin opponent's car 360 degrees: 10 Points
  • Spin opponent's car 180 degrees: 4 Points
  • Spin opponent's car 90 degrees: 2 Points

Destruction Derby 2 IBM PC MS-DOS 1996



Reflections Interactive released Destruction Derby 2 for IBM PC MS-DOS in November of 1996. DD2 features seven tracks and four bowls.

You can tell just by looking at the consolized and unpolished UI that Destruction Derby 2 was ported from the PlayStation original (or at least designed with the PlayStation in mind). Eew. Also, the overall presentation of DD2 is a major step down from the original.

Oddly, Destruction Derby 2 requires a Pentium CPU. The installer will not even continue if it fails to detect a Pentium CPU.

Destruction Derby 2 is a v1.97 Rational Systems DOS/4GW Protected Mode run-time. Destruction Derby 2 displays in 256-color SVGA 640x480.

Destruction Derby 2 audio is configured via the Miles Design Audio Interface Library and Sound Configuration Utility.

Destruction Derby digital audio supports AMD InterWave, NV Digital Audio Driver, Roland RAP-10, Media Vision Pro Audio Spectrum, Gravis UltraSound, New Media Corporation WaveJammer, Ensoniq SoundScape, Microsoft Windows Sound System, ESS Technology ES688 digital audio, Creative Labs Sound Blaster, Creative Labs Sound Blaster Pro, Creative Labs Sound Blaster 16 and Creative Labs Sound Blaster AWE-32.

Destruction Derby 2 was distributed on 1x CD-ROM and extracts and installs to hard disk drive via Psygnosis Install Program and PSYUNZIP v2.01 of the PKWARE data compression library. The install size is 47 megs and consists of 24 files.

Destruction Derby 2 Tracks


  • Street Raceway on Grid Pattern in Santa Monica, USA
  • Dogleg Oval in Wichita, USA
  • Extended Oval With Sharp Cornering in Colorado, USA
  • Street Raceway on Grid Pattern in Louisiana, USA
  • Straight Oval in Utah, USA
  • Figure of Eight in Detroit, USA
  • Extended Oval w/ Crossover Points & Tunnels in Talladega, USA

Destruction Derby 2 Bowls


  • Colosseum
  • Death Bowl
  • The Pit
  • Red Pike Arena

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