Skull Trap, Icewind Dale 1
Skull Trap IWD1
- Skull Trap (necromantic)
- Level 3 Arcane Spells IWD
- Range: Sight of Caster
- Duration: Special
- Casting Time: 3
- Area of Effect: Special
- Saving Throw: 1/2
- Upon casting this spell, a skull is thrown by the caster at the target area. The skull floats in the area until a creature comes within 5 feet of it. When this happens the skull is triggered and explodes, damaging everyone within a 10-foot radius. The damage inflicted is equal to 1-6 hit points per level of the caster. When casting this spell it is wise to set it far away from the party, lest they set it off accidentally. Resting or leaving the area the Skull Trap is in will make it disappear harmlessly.
No comments:
Post a Comment
Note: only a member of this blog may post a comment.