Weird [NW_IT_SPARSCR907]
- Caster Level(s): Wizard / Sorcerer 9
- Innate Level: 9
- School: Illusion
- Descriptor(s): Fear, Mind-Affecting
- Component(s): Verbal, Somatic
- Range: Medium
- Area of Effect / Target: Colossal
- Duration: Instant
- Additional Counter Spells: True Seeing
- Save: Fortitude and Will
- Spell Resistance: Yes
A horrible phantasm rises to stand before enemy creatures in the area of effect, causing them to make a Will save. If they fail, the phantasm touches them and they must now make a Fortitude saving throw. If this saving throw fails, the creature dies. Those who succeed the Fortitude save still take 3d6 points of damage. Creatures with less than 4 HD automatically die, without any saving throws.
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