- Vampiric Touch
- (Necromancy)
- Level: 3
- Range: Touch
- Duration: Instant
- Casting Time: 3
- Area of Effect: Target creature
- Saving Throw: None
When this spell is cast, the target loses 1-6 hit points for every two caster levels, to a maximum drain of 6-36 for a 12th level caster. These hit points are added to the caster's current hit points, with any hit points over the caster's normal maximum treated as temporary additional hit points. The temporary hit points last for 5 turns.
Note: This spell may not be cast multiple times to radically increase the caster's hit-points. The caster must wait for the first vampiric touch spell to run its course before casting another.
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◦ Vampiric Touch (Necromancy, SCRL1Q): Similar to Larloch's Minor Drain, which means it's garbage. Caster-only, quick-fire leecher that inflicts 1-6 magic dmg on the victim per 2 caster levels and transfers that dmg -- cumulatively -- to the caster as hitpoints. The leeching may exceed the caster's total HPs, but the bonus is lost after 5 turns. Bypasses MR, and is no-save.
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