- Ghoul Touch (Necromancy)
- Level: 2
- Range: 0
- Duration: 5 rounds
- Casting Time: 1
- Area of Effect: The caster
- Saving Throw: Neg.
When the caster completes this spell, a red glow encompasses his hand. When the wizard makes a successful melee attack against a creature, that creature is paralyzed by the negative energy. The touched creature must make a saving throw vs. spell or be paralyzed for 5 rounds.
◦ Ghoul Touch (Necromancy, SCRL1C): Upgraded Chill Touch. Caster-only, quick-fire "create weapon" spell that grants the caster to-hit +4 and inflicts (in melee) 0 dmg and on-hit 5-round paralysis. Does not stack with conventional weapon properties. Does not bypass MR, but is no-save.
Rank: Shit-tier.
Baldur's Gate | Baldur's Gate Mage | Baldur's Gate Magic |
Baldur's Gate Best Spells | Baldur's Gate Sorcerer | Baldur's Gate Magic Resistance |
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