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Mordenkainen's Force Missiles, Icewind Dale 1


Mordenkainen's Force Missiles IWD1


Mordenkainen's Force Missiles is an IWD arcane spell in Black Isle's cRPG of 2000, Icewind Dale 1.

  • Mordenkainen's Force Missiles
  • (Invocation)
  • Level 4 Arcane Spells IWD
  • Range: Sight of Caster
  • Duration: Instantaneous
  • Casting Time: 4
  • Area of Effect: Special
  • Saving Throw: Special
  • This spell creates a brilliant globe of magical energy that streaks forth from the caster's hand to unerringly strike its target, much like a Magic Missile spell.  The wizard creates one missile at 7th level, and an additional missile at every third level after 7th - in other words, two missiles at 10th level, three at 13th, four at 16th, and so on, to a maximum of seven missiles at 25th level.  Each missile inflicts 2d4 points of damage to the target and then bursts in a 5-foot radius concussive blast that inflicts 1 point of damage per level of the caster - for example, a 12th-level wizard could conjure two force missiles, each of which strikes for 2d4+12 points of damage.  Creatures taking damage may attempt a saving throw vs. spell to negate the concussion damage, but the impact of the missile itself allows no saving throw.  The 1st level wizard spell Shield will absorb the force missiles harmlessly, including the concussion damage.

Mordenkainen's Force Missiles has also been added to Baldur's Gate 2 through SCS BG2 and IWDification.

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